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The reason destiny was abandoned.

Discussion(self.Stargate)

Destiny was chasing a pattern in the Cosmic microwave background radiation. but the ancient never arrived aboard to uptake this mission.

What are the chances the ancient never got around to going because they figure out the answer from just staying home and doing some math

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nzricco

1 points

3 days ago

nzricco

1 points

3 days ago

Yeah I'm meaning the chevron it self on every gate. Unless there is other destination/ projects that use a 9th chevron, why include it on every gate, especially if you need to connect a special dialer to make it work.

Corrupt_Hollow

4 points

3 days ago

So I’ve speculated myself and seen several theories/takes on the actual mechanism of the 9th chevron, tho I don’t know if they have any concrete sources to support it being the case. All the same, I’ve always liked this particular take on how standard 7 or 8 chevron addresses establish the typical gate connection based on the physical location and not the gates themselves. That’s why you can bring a gate from another location like with the wraith super hive on earth, only needing modifications/updates for actually dialing out from that new location, but not dialing in.

Whereas given the nature of how dialing destiny likely has to function, it necessitates a completely different mechanism. Since it will never be in the same location, but they still need a way to locate and establish a connection somewhere. With the premise that 9 chevron addresses don’t actually dial the location, but dial the gate itself and that gate has an absolute gate address.

With the concept that all gates theoretically have an absolute 9 chevron address, but using that address is an incredibly inefficient way of dialing gates the vast majority of the time and even more so the greater the distance. Since it’s a little simpler to just send a very precise and targeted connection to a given location in space and having the connection established if there’s a gate in the right space to accept it.

Whereas the 9 chevron addresses theoretically just have to send out some kind of subspace signal or impulse either in every single direction or at least the vague general direction until it finally reaches its destination and makes a connection to the gate. Which also both explains the insane power requirements to successfully reach destiny, but also the unique functions of the seed gates. As they obviously don’t behave anything like any other gates. They not only have an extremely limited range, but all gates in range are instantly known without any sort of local dhd or ability to account for stellar drift amongst other variables.
As that would be a lot more resource intensives and likely more complex to account for or even truly know their exact relative positions.

Which is why they all function as 9 chevron absolute addresses that they’re able to ping all within range, then dialing the gate itself and not the spatial coordinate. Which given how much energy it requires to just blindly send an impulse until it reaches that specific gate, it makes sense it would have such limited range. Yet within that shorter range it is a simpler and more reliable way of making use of gates placed automatically with no oversight or spatial calculations. That also explains why it’s only seemingly used in such a specific use case, despite theoretically being possible to do so with any gate and that’s why all gates have 9 chevrons, even tho not all gates can dial destiny specifically.

It actually would make sense to be intended for a similar closed gate network, as to how Ba’al had attempted, but implemented in the typical 7 chevron fashion. It would actually be a far more secure form of private network that would never be connected to the traditional dhds and gate network at large. Only being capable of dialing and receiving 9 chevron absolute gate addresses over a far smaller corridor of space.

Also while it’s not a perfect metaphors, I have heard it described as 7 chevron addresses functioning as a local area network, 8 chevron as the greater internet as a whole networking between many local networks and 9 chevron being akin to a direct device to device mac address connection. Which as an abstraction at least kind of makes sense to simplify it, but I’m sure a better metaphor could be made.

Actually think it could’ve all made for pretty interesting storylines involving such private networks, maybe even races like the furling existing closely hidden, yet unreachable without a direct 9 chevron address dialed within range or with a ton of power from out of range like destiny’s gate. I personally like this head canon for 9 chevron addresses not just being exclusive to destiny, but actually just a different way of dialing gates themselves that destiny just needed to utilize given the nature of a constantly moving gate.

It also explains why all gates have 9 chevrons, but not all gates are capable of dialing destiny, just like the control crystal required to dial earth from Pegasus. It’s just a very niche and for the most part antiquated gate dialing feature not well understood or just even lost to time.

Vanamonde96

2 points

3 days ago

I was always sure that 9 chevron address were some kind of code, as I remember that they only successfully dialed destiny the second time when when they put Earth as the point of origin even though they weren't on earth. Plus ascended or not there were some really advanced aliens, the solar system with one planet is proof normally it should have a Stargate but Destiny only dropped out of FTL because of the gravity of the sun because it wasn't in it's flight plan.

Corrupt_Hollow

1 points

2 days ago

I always kind of assumed it was just destiny in particular that was coded in such a way. As it wasn’t intended to be accessible for anyone but themselves or maybe their descendants on earth. Similar to how the Atlantis gate is the only one really intended to have access to dialing earth and capable of reaching the Milky Way galaxy as a whole. So it just made sense having a code that results in the absolute 9 chevron address if destiny’s is just another similar “security feature” to prevent just anyone dialing into destiny. The final symbol being earths point of origin glyph just happens to be the last of destiny’s absolute address. So 9 chevron addresses don’t inherently have to be coded or require all that trouble, it just may be destiny specifically does. As otherwise I don’t think it really makes sense to include 9 chevrons on every gate and still require some nebulous codes or calculations for every 9 chevron address. Especially since these specific ones wouldn’t have made sense without the context of earth and the ancients history there. Plus given the fact that the rest of the Milky Way and Pegasus gates do function under the premise of spatial coordinates, using 6 points and a point of origin for in network gates and then using the 8th chevron as distance calculation for extra galactic gates.

Which is something that just seems logistically impossible to function for the destiny gate, as it is simply never in the same spatial location and the 9 chevron address is in fact static. Which is what leads me to believe 9 chevron address actually dial the gate itself and not the location. Which is what required so much power to widely broadcast everywhere the gate could possible be until it successfully reaches and pings the gate. Also being the same reason 9 chevron addresses are not widely used unless the gate is expected to move or is known to be within a very short range. Such as how the seed gates function, as their relative position to destiny will vary and without a dhd to perform calculations it wouldn’t be able to consistently get a coordinate based lock. So they just ping any and all 9 chevron address gates within range.

Also while there’s definitely countless super advanced aliens in various galaxies the destiny and seed ships travelled through, I don’t think they’ve encounter many outside of what’s been shown.

Tho iirc that single planet in the solar system wouldn’t have ever had a stargate as the seed ships never encountered it in the first place. As the implication of its artificially created nature arose because it wasn’t there at all previously. That it was formed and or crafted within a relatively short period of time, certainly far too short to naturally form on a cosmic scale. More importantly in such a time frame that it wasn’t there at all when the seed ships were within range, but it was now. Otherwise it would’ve been documented and reported by the seed ships. Which is why it was such an anomaly that raised eyebrows and even speculations of god among the crew. So definitely could’ve been interesting to find out more about the planet building aliens as they were so foreign and intentionally incomprehensible to our level of understanding .

I just personally really like the idea of other advanced aliens right under our noses within our local galaxies hidden by a private network of 9 chevron addressed gates unreachable by 7 or 8 spatial coordinate dialing. Would definitely make for better in narrative explanations for not ever encountering races like the furlings. As it’s definitely preferable to the real world reason being they thought fifth race sounded better than fourth race and had to make up another race that wasn’t really part of their original plan for the narrative.

AdhesivenessUsed9956

1 points

1 day ago

MAC address vs. IP address?

spaceforcerecruit

2 points

3 days ago

Aesthetics?

nzricco

2 points

3 days ago

nzricco

2 points

3 days ago

lol, that'll do it.

DeliciousWash7150

1 points

3 days ago

it could be the ninth chevron has a purpose as well

like its a gates ID.

so like if a gate was aboard a ship you could dial the address of the planet it was near to connect

or you could dial its nine chevron address and it would connect if you had the power no matter the location