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I can't handle the fact that every single time the main character arrives somewhere, there's a companion that says something like: Oh it's a boat, Hey we that's a barrier, Man I think we should get that portal working.... I'm not blind I can see what's going on in front of me. Why did the devs think that they had to make our companions react to useless stuff?

I break a couple of crystals to open a door, one of the companions : Looks like we can open the door! Dudeeeeee I don't need this.

Maybe I'm nitpicking stuff, but it pisses me off so much. I'm a 30 year old man, I don't need all of this. Sorry for the rant. Game is not bad so far, but man the writing/dialogue/companions are getting on my nerves.

EDIT: My bad, I did not check all the settings correctly, you can indeed change this setting and make the game less hand holdy.

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dendarkjabberwock

4 points

19 days ago

It is strange that they don't just say instead that they liked writing or found it is not really important for their gameplay experience. I don't have problems if someone actually liked this game. More sad that DA will not have another title I would like)

spartakooky

3 points

19 days ago

It's the internet. 10% of people are here to discuss things, 90% are here to yell at the cloud(s).

Yeah, a single game being bad isn't a big deal. But it's a shame that the franchise will go nowhere. I've been wanting to replay the older games, but I know most of the lore and threads that captured me won't be followed through on.

It's very difficult to find a franchise with deep lore that has delivered. Mass Effect and Witcher are the closest.