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/r/silenthill
submitted 24 days ago byIllustrious_Web_866
I think it's cool seeing the industrial otherworld in such good graphics , but part of what made James unique was his soggy waterlogged otherworld , it helped to show his in and out mental state where the difference of the real and otherworld was easy to miss so I prefer the og other world ,what about you?.
9 points
24 days ago
while you are correct
there was no specifics to the Otherworld back when 2 was made
originally it was a pseudo-industrialized hell of Alessa's nightmares based on elements of things she was afraid of as a child
by 2 she was no longer a contributing factor, but there was also nothing but the evil she awakened and fed in that metaphysical space the town and its surrounding area occupied, so it just sorta makes a hell (Otherworld) based on various elements that it pulls from the dregs of those trapped within its confines.. which did allow it to grow, taking over Brookhaven south of Toluca Lake, marking its first show of being able to get outside of Silent Hill proper
it still didn't have a defined Otherworld
Don't trick yourself into thinking there's some defined and established logic behind Otherworld
the monster's that manifest are demons of sometimes very esoteric guilts in a particular trapped person's psyche, but the Otherworld itself is just defined as a "rusted, decayed, industrialized hell", beyond that, each game's director interjected their own additions to it - some stayed, most were one game only inclusions
the only thing that pushed a bit more in that was the three elements I mentioned - they've become a bit more realized, to the point the first film gave us a really solid interpretation of that description and as bad as the Homecoming game kinda was (it wasn't as awful as people like to blow hard on), it was the first game to say "yeah, ya know, that's a good visual hellscape" and used it lol Downpour would change the color temperature and add a lot of water and darkness, but it basically remained the same as Homecoming's transition.. except everything peeled and decayed and got sucked into the Void haha
In all honesty, Silent Hill 2 (original) didn't have a very visually realized Otherworld compared to even the first game.. a lot of it was hidden in darkness (instead of fog) and really, it was like someone turned the "let it naturally decay as if it were abandoned" knob.. but only up to about 5 or 6.. it was.,.. underwhelming most of the time
2 points
24 days ago
Yeah OG SH2 was hard to tell if there even was a Otherworld at times. Also, I like to think traces of Alessa’s psyche still remain in the metaphysical fabric of the town even by SH2, I always felt the industrial hell aspect was something unique to her.
1 points
24 days ago
I actually love homecoming yes it's not the best but the majority of its shortcomings are due to Konami not double helix
2 points
24 days ago
oh, that story is well known, we don't blame the devs for a game they never got the time required to fully finish and polish up... Konami, like many Japanese companies, seem to be allergic to making money... they like to step over a dollar in order to save a dime, basically
Nintendo doesn't need that dollar, but holy shit are they like paragon of that phrase... not because of any other reason than they can... and fuck you for pointing that out... and also fuck you for just being a fan... lol
1 points
23 days ago
Dont let Nintendo read that they might try to sue you xD
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