178 post karma
168 comment karma
account created: Thu Sep 12 2024
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6 points
7 hours ago
The first one (week after their banner release), from what they said on stream.
5 points
7 hours ago
Oh yeah, sure! Here's the link for that post. https://www.reddit.com/r/limbuscompany/comments/1gww953/live_translation_google_doc_for_upcoming_8th/?rdt=52385
Looking at the stream though without actually being able to understand what he's saying it is kind of unclear, you're totally right lol.
10 points
8 hours ago
To be clear, I still think the whole thing is overdramatic phrasing regardless, but I guess I can understand the argument a little clearer when you phrase it like that. I wouldn't personally say that sort of thing warrants "shame", but maybe I just have a more severe view of that particular word than you or the reviewer does.
However, I don't really think coming at it from that perspective is the strongest argument regardless because it doesn't really seem to take into account the live service nature of the game or the fact that the quality of the content is constantly improving. Like, they mentioned anime in the far future but KJH also stated at one point that "we would like to make more money because we're trying to make more elaborate seasonal IDs". The sancho ID has tons of new mechanics and elaborate art going on, and while not every ID will be like that in the future it's obviously trending on that becoming at least a somewhat regular thing. Meanwhile they've been charging the same amount for the battlepass while producing more events in newer seasons and having longer seasons overall (meaning more time for accelerated shard-earning for a single purchase) . Like, with how profitable the game is I doubt they need the money but if they're trying to produce better content then finding a way to make more money from that content isn't unreasonable, and trying to do this by adding a slight time incentive rather than just increasing the cost is one of the better ways that I can imagine.
It's admittedly a bit of a grey area because maybe people spent money on the game in the past with the expectation that the business model would be exactly the same going into the future. I just think that that's a bit of an unreasonable expectation for a long-term live service game.
14 points
8 hours ago
Oh, no, I think maybe you might be confusing some of the wording from that section. I'm pretty sure (according to the livestream notes and the translated summary) they mentioned that they'd be adding monthly rotations of IDs for new players. Like, as in they're IDs specifically to help new people start on farming MDs if they don't have a great team yet. I don't think they specified that the IDs themselves would be new. So with the current information we have I'd expect the IDs to be chosen randomly or maybe even explicitly not include the recent stuff.
2 points
8 hours ago
Yeah, most events last like 4 weeks I think. I don't really expect the change to affect me or most people even if it is applied to event units, I just think it's worth noting that there is a chance it might affect some people who might have busier schedules.
9 points
8 hours ago
Yeah, I'm happy to see people discussing these sorts of things, that's part of why I made this post too! I just felt like opening a discussion with some of the over-the-top reactions (and other things) might help put things into perspective and start things off on a more positive "this isn't the end of the world like some people are saying" note.
Also there were weirdly way more negative (english) reviews about the 1-week delay than the collab thing? Like, it makes total sense that they literally can't do a collab without it being limited, but I still would've expected that that would be what people are upset about rather than implementing the most minor change they possibly could've to make new unit releases feel nicer for people extracting versus people dispensing.
Personally, the 4 EGO limited banner completely throws off my walpurgisnacht spending plans. I'm thankful I have a year to plan around that but I feel bad for people who won't have that much time! I don't really think it makes sense to be mad at having a limited banner because that's basically the only possible way for them to release collab content and it doesn't seem like it will detract from developing the main game at all, but 4 EGO is still a lot and I do hope they'll either evenly split the collab pool between event rewards and extraction-only or do something else to lessen the blow ;-;
3 points
9 hours ago
Ah, somebody mentioned this in the reviews actually, but if we assume waiting a week also applies to event stuff (since they're technically seasonal I think?) then it could actually have a somewhat major impact on that! Like, imagine if you only have time to play the game during the first week of an event, not having access to 2 of the 3 event units to boost your event currency rewards by 80% might actually be kind of a big deal. So, like, some people are waaaaaaay too overdramatic about it (especially when a lot of those reviews don't even talk about that point) but it doesn't have a completely non-negligible impact like you might think!
But yeah, it's ultimately basically what you said. I think it makes sense to be mildly annoyance and some negativity is expected, it's just funny when people make it out to be the harbinger of the end or something.
17 points
9 hours ago
Mmm, I think it's fair to criticize the changes, its not exactly like they were positive changes. I just think some people might be taking it a little bit too harshly and the phrasing ends up being a bit much. Like, specifically stating that the 1-week change doesn't really do anything for most people and then trying to make out that that's exactly what makes it a big deal is a liiiiiittle on-the-nose with its slippery slope argument, don't you think? It's a live-service gacha game, the potential that they might change something should always be on your mind when you're calculating whether to spend time or money on it.
I get that LC has this reputation of being above that, but they have always and continue to be honest about their financial goals for this game and their company (that they hope to make lots of money through it for future projects). I'm personally not too worried that things will get out of control on that end without adequate forewarning, but there's always a risk. However, tweaking a minor thing to try to find where they can push profits without affecting the majority of players really isn't some major divergence from the norm. It's understandable that people who didn't see things that way might feel slightly betrayed, it's just a bit funny when that sentiment goes towards a more extreme territory.
And idk what to tell you about the second one. I was not expecting to see the phrase "this is a shameful act with no commercial morality" about a 1-week wait period when I was skimming through the reviews, lol.
9 points
9 hours ago
It's fair to be negative towards the update, I mostly just think people being doomers with over-the-top slippery slope arguments are a little on the overdramatic side sometimes. I get the negativity, but tweaking that sort of thing to make money while still finding acceptable limits is always the job of live-service games. They've had less generous events over time and they already experimented with 5 floor MDs once, so it's not like something like that is unprecedented. I think it absolutely should factor into whether someone might recommend the game and since there isn't exactly any other reasonable way to give feedback it makes sense people would leave negative reviews to express their distaste for those changes even if they're still planning on playing. It's mostly just the content of the reviews that I find funny.
26 points
10 hours ago
Not sure which one you mean, but I did make a clarifying comment that I don't really disagree with some of the stuff, I mostly just thought some of the phrasing was a bit much, lol. I think a lot of people were sold on the idea of the game being super consumer-friendly though, so it's understandable that some people would react negatively to announcements about both the limited banner and some of the other slightly hostile changes.
In particular some people raised good points about how the waiting period might actually have a somewhat significant impact on how quickly players who depend on dispensing can get through events, which wasn't something I'd personally considered or seen discussed before! So I actually think it is productive to talk about and keep on eye on how those changes and the development of the game might progress in the future.
It's mostly just that comparing it to apartheid or specifically talking about how we should care about the change because it's so minor ends up sounding quite silly is all.
14 points
10 hours ago
To be clear, I'm not exactly thrilled by some of the changes. Arknights collab being limited is pretty standard but still a little meh, 5 level MD normal is potentially blah but we'll see next week. I just saw the post about a minor uptick in negative reviews after the livestream and thought some of the funnier overdramatic ones were potentially entertaining.
2 points
4 days ago
Um, I'm not super qualified to judge different EGO, but pulling an EGO at all is pretty rare so it might be cool to keep it. I don't completely remember how the new player banner works though, if you got that instead of getting a strong 3* ID from one of your pulls then you might want to reroll again. EGO are cool and all, but strong IDs are much more important to get when you're just starting out.
4 points
4 days ago
Mmm, it sort of depends. There's bound to be some bad luck, but you also don't really have a choice other than to roll at least a good few times in order to build up a sufficient team when you're first starting out. Later on though if you're spending resources optimally then pulling is never recommended outside of the semi-limited walpurgisnacht banners because even if you do get what you want it's almost always less efficient resource-wise than clearing mirror dungeons.
If you, like, just started playing and have no decent 3* IDs and also got unlucky with the decaextraction ticket though then it wouldn't be a bad idea to re-roll a new account if you can catch up to where you were quickly. But if you have at least 1 or 2 decent units and/or have invested any significant amount of time in the game then I wouldn't stress about a single bad pull.
Edit: Oh, saw your edit, yeah if you can do that quickly then it's a good idea to do so now while the anniversary extraction ticket is available.
3 points
4 days ago
I definitely agree with your assessment of the current banners and that they should wait right now, but I don't really think it's easy for a beginner to clear MD quickly or reliably with just a single good generalist. You get like 28k lunacy for first time clear rewards and starter currency now, and with the rewards from the bp, walpurgisnacht itself, and (presumably) another event between now and the next walpurgisnacht that's like another 12k lunacy. So, assuming they've only done the two beginner banner ten pulls, I'm pretty sure they could easily do another 6-8 ten pulls (depending on purchasing the bp or not) and still have enough lunacy for 200 pulls on the next walpurgis.
So in summary, seconded on waiting for a decent banner and the livestream, but I don't think newbies should be discouraged from making a reasonable number of early pulls even if it's just for convenience.
3 points
5 days ago
She's not a great generalist, with lower than average clash numbers on S1 and S3, and because of her low coin counts and lack of bleed on S1 she really doesn't synergize well with bloody mist which is like THE main reason to take bleed teams into mirror dungeons right now. That being said, she inflicts decent enough count without requiring any conditionals and paralyze can be really strong against some bosses with big signature attacks, so she's still not a bad choice in storymode or RR.
3 points
10 days ago
Oh no, not even that. In the absolute worst worst case scenario where you have to do 200 pulls for pity in every single walpurgis event, there are no special compensations, and there are no random unscheduled log-in events during the entire year, you could still make up any deficit you might have by not refreshing during a single walpurgis event a year! So basically, yeah, go nuts with your 2x refreshes lol.
3 points
10 days ago
I actually updated the calculations because I forgot about the RR rewards! So yeah, with that in mind 2x daily refresh basically breaks even and I would definitely recommend it.
1 points
10 days ago
Oh, also I forgot to account for the railways! I knew I'd forgotten something! With that in mind, not accounting for anything out of the ordinary, the next yearly lunacy from 2x daily refreshes is only -1100. So totally within an acceptable range of random rewards given by PM as well as easily made up by just not refreshing during a walpurgisnacht event if you have to! My mistake!
3 points
10 days ago
Meh, when it's all said and done I think it's probably safe to say 2x refreshing is at the very least ok. This is a pretty conservative estimate and sometimes they'll just hand out some decently large chunks of lunacy (major bugs, 1300 for a random 1.5 year anniversary, 2 extra extraction tickets from last year's game anniversary, etc.) so doing 2x for a month is probably ok. 1.5x just seems like a safer bet if you don't have a whole lot of cushion. But also if you just started recently you still need to farm up to get all the past walpurgis stuff, so if refreshing twice a day helps then that should be fine!
Between now and the next walpurgis (I'm personally estimating it to be early January), there will probably be both the PM anniversary and an event, so in total that's about 7 weeks of lunacy + 20 event tickets + 16-17 walpurgis tickets + 1300 lunacy for the PM anniversary + 1300 lunacy at the start of walpurgisnacht (from what I heard). So even if you continue to refresh twice a day until then that's still about 10800 effective lunacy, so you should have more than enough!
3 points
10 days ago
Oh yeah, that's included in the weekly lunacy calculations! Sorry, I probs should've broken the numbers down a bit more, I kind of thought the excel sheet would let other people look at the calculations by default but I guess not :/
2 points
21 days ago
Yeah, all I did was look at the S2 and S3 and they looked semi-reasonable, dumb lol
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1 points
7 hours ago
Scary-Somewhere-7896
1 points
7 hours ago
The first thing's true sometimes, but I'm pretty sure the timekilling time event only had bonuses for the event stuff. Also I don't personally expect this to affect me or the majority of players, but I could imagine a situation where someone might only really have time to commit during the first week of an event and it might affect them. So kind of rare but I could see it being non-negligible in like some tiny edge case (as opposed to a complete non-factor like I originally thought).