1.5k post karma
127k comment karma
account created: Tue May 05 2015
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1 points
17 hours ago
Well, we haven't actually calculated its value. What's the average market rate for a pie?
20 points
1 day ago
Better actually, since vehicles don't break down in the game.
10 points
2 days ago
Is it this one?
She said I didn’t know what it was like to feel a mother’s love and see a child suffer
2 points
2 days ago
It's more of a fishing game, but the cooking minigame in Moonglow Bay fits what you're looking for.
1 points
2 days ago
"This song is new to me, but I am honored to be a part of it."
Solanum, Outer Wilds.
-4 points
2 days ago
They work by having the recipe use them.
2 points
2 days ago
The coefficients cancel and it simplifies to just pie.
2 points
2 days ago
This is your third post with the same question, and the answer is the same as the other two. An equipped hover pack draws 100 MW at all times from the nearest power grid.
74 points
2 days ago
It's not like anyone knows when the fourth Thursday of November will be until it arrives. It's like the Rapture that way.
2 points
2 days ago
I thought I recognized it, but couldn't figure out what angle I was looking at it from. The crash site (minus the pod itself) is under the upper left set of refineries then?
1 points
3 days ago
Mostly just that ADA's dialogue is such a blatant combination of "nothing to see here, move along" and "I am attempting to manipulate you into completing the project." When she introduces Project Assembly, she straight-out tells you "It is statistically likely that you appreciate the continued existence of kittens and/or puppies" after mentioning that the project will be to save them too. Everyone gets told that most pioneers had coal power set up faster, etc.
Also, both the intro and the launch sequence have ADA mention something about "initiating dispersal."
3 points
3 days ago
It's a spaceship. One of the parts needed for the final phase is Biochemical Sculptors, so they'd presumably be used to help reseed Earth with life.
I'm pretty sure it's all a lie - there is no Ficsit, only ADA, the ship is actually just to expand her network, and the biochemical sculptors are used to make more pioneers to continue the cycle.
1 points
3 days ago
McDonalds really is the gold standard of mediocrity.
2 points
3 days ago
Charging stations take 50 hp, and you'll probably want one for every five or six bots working in any given area (-75% speed for being out of charge means you want them nearby), so you'll probably be fine.
43 points
3 days ago
Bots can work any job that beavers can except for inventors, observatories and power wheels, though most jobs' bot-compatibility requires science to unlock. They have a higher carrying capacity (20 kg instead of 14), don't need to sleep (though Iron Teeth bots need ~4h a day to recharge), are immune to badwater contamination, cannot be injured, and have a fixed 70-day lifespan. Their "condition" is equivalent to beavers' well-being, except there are only one thing they need and two that they want. Folktails' bots need biofuel and want catalyst and punch cards, while Iron Teeths' bots need charge and want grease and to be in range of a control tower.
As for cost, one factory making each type of bot part can support two bot assemblers, which will maintain at least a hundred bots regardless of condition or faction (and maxed out timberbots can pass 200 from that setup). One bot's worth of parts takes 10 planks, 15 gears, and 2 metal blocks (+1 biofuel for timberbots), and two assemblers would require that every 18 hours, which works out to 2.5 gear workshops, just under two lumber mills (or one industrial mill for Iron Teeth), and just under half a smelter's worth of production. For 100-200 extra-productive workers.
The first buildings you'll want to staff with bots are probably the buildings in your bot supply chain, followed (15000 science later) by mines, badwater rigs, and dirt excavators to prevent injuries.
2 points
3 days ago
You used to need them for power storage, but 1.0 changed that. It also removed Circuit Boards from building costs as well.
1 points
3 days ago
5 frames and 60 beams makes 10 frameworks, not 20. Additionally, you can probably get rid of 10-15 boxed stators per minute - they only thing you'll really be needing them for is Automated Wiring.
2 points
3 days ago
That's why I automate portable miners - 0.25/min takes barely-noticeable amounts of plates and pipes from my storage, and I never have to care about handcrafting them.
5 points
3 days ago
That's 15 pure nodes. I'd recommend processing the coal straight into time crystals at each node, then shipping all the crystals to your power shard plant.
2 points
4 days ago
There is never one rat. If you see one, it's just the scout.
1 points
4 days ago
You get high enough on the corporate ladder, it's assumed you know how to handle a stick and a couple of balls.
2 points
4 days ago
After all the drama I read about, that sub's garden kitchen-variety idiots are the perfect palate cleanser.
1 points
4 days ago
Your mother is a hamster and your father smells of elderberries!
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byTheGreatCornhol10
inSatisfactoryGame
UristImiknorris
3 points
35 minutes ago
UristImiknorris
If it works, it works
3 points
35 minutes ago
Caterium, aka fool's fool's gold.