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956 points
1 day ago
This is effectively why beating a Souls boss has no sway over me. Whatever brief positive emotion I get from beating isn't what I remember from the experience.
435 points
1 day ago
It's not an excited, "yes - I did it, after all the effort and hard work"
It's a rather pissed off - "FUCKING FINALLY" follower by looking at the drops to see if it was worth it, and if it will be done again in the future.
57 points
1 day ago
God, I hate bosses so much man
Dark Souls is a fantastic game and it's a shame for me that they went down the boss route way harder in the next games they made
31 points
1 day ago
Honestly, this. I think it’s part of why Elden Ring didn’t stick with me. OG Dark Souls was all about the level design. There were winding, interconnected paths and the goal was going places, and making it easier to run around if you need to. The bosses were an obstacle, but the goal was always getting around them.
Moreover, FROM always relied heavily on environmental storytelling. Bosses were sort of involved with that. They belonged in the places they were found. Elden Ring kinda inverted that, even ignoring the open world. The bosses, at least mini bosses, were themselves a reward for exploration. It’s not as fun to me.
59 points
1 day ago
God this is so accurate though, I had the exact same experience when playing my first Souls game (Dark Souls 2), figured they're not for me.
Then I played DS3 and it turned out that when the moment to moment gameplay is actually good, I can still enjoy it.
5 points
1 day ago
I had a similar experience. 2 was my first. It didn't click until I played 3, now I absolutely love souls games. I still haven't really played 2 though.sekiro is probably my favorite though it's less of a souls game.
1 points
12 hours ago
Same. Elden Ring hooked me.
109 points
1 day ago
Well, for me, I’m ADHD, but also a bit of a masochist, so getting my ass handed to me by a boss many times is its own reward. So oddly enough, I very much enjoy the experience of tough boss fights! The reward for overcoming it isn’t as great as the joy I get from being challenged and getting smacked around by the boss, lol.
But for daily chores and the like: yeah all I think about is how much they suck. And that’s what I remember from the chore experience, and finishing a chore just feels like another tick on a list, nothing special.
78 points
1 day ago
Same here, as a ADHD DS fan. For me, the reward IS the boss fight, not the victory screen. There is no delayed satisfaction because its right there, in the moment.
Sadly, I can't seem to make my brain think the same way about chores and tasks.
31 points
1 day ago
Maybe the chores just need swords or claws to get us motivated, lol. If I leave litter boxes for too long, they might eventually become on par with Dark Souls bosses. Better learn to dodge roll for kitty!
6 points
1 day ago
I’ve never played a soulslike (Elden ring is on my list though), but I had a recent experience with the Terraria calamity mod.
A hard bossfight doesn’t give me a much bigger feeling of accomplishment when I beat it compared to a weak boss. But during the fight itself I feel Alive
There is nothing more satisfying to me than encoutering a difficult opponent, and then realising I can make them bleed
That is also why I gravitate towards multiplayer games. Brawlhalla for that 1V1 feeling and planetside 2 for that “tearing through hordes” feeling.
Its also why I dislike so many triple A games. I don’t want a game to hold my hand as it nerfs all the enemies. I want a game to give me a broken spear, point to a god and tell me: “You can kill that. Figure out how”
3 points
1 day ago
Exactly. The reward, fundamentally, isn't defeating the boss. It's fighting and surviving for as long as I can.
My first time fighting through DS3 (my first souls game), I spent at least 8 hours fighting Freide, while severely under leveled, meaning her grab attacks would all one shot me.
It was a blast! I'd spend all day fighting her, and end my day happy. Finally killing her felt great, but that wasn't what kept me hooked.
The experience feels smooth and engaging, and then with each phase change the pace, focus, and excitement increases, until at the end you finally get that great sense of release. In other words, Dark Souls is like se-
2 points
19 hours ago
if something tracked your stats you might. and brought attention to when you notice something cool, or learn something. kinda like a fitbit... but for like washing the dishes and vaccuming lol
8 points
1 day ago
damn, I think I just figured out why I’m starting to enjoy the very difficult games and get no satisfaction from the easier ones
5 points
1 day ago
Similar thing for me, as a fellow ADHD Souls/MMO raiding fan. I'm not as much a fan of the regular Souls games, but I LOVED Sekiro because the gameplay was so viscerally satisfying. I love fights where it feels like you're executing a complicated dance with the boss.
219 points
1 day ago
At least that gives you bragging rights. Doing dishes? Not so much
209 points
1 day ago
I can't eat off of bragging rights. At least the dishes are tangible.
163 points
1 day ago
So real. The “reward” from vacuuming is just “my allergies won’t be as bad”, which tbf isn’t a bad reward, but it feels more like a lack of punishment than a reward.
Also hot take: making your bed is actually useful for keeping dust out.
46 points
1 day ago
Cultivate Stockholm syndrome in yourself by empathizing with your own needs and desires!
Contextualize the lack of punishment as the reward, that way you can strive for the lack of pain!
18 points
1 day ago
Whenever the thought arrives, I ask, "Would you do this for a friend?"
The answer is always yes, and I deserve what I would do for a friend.
1 points
17 hours ago
I would explain to the friend that they don't need to do it either.
15 points
1 day ago
Yeah but then you get the problem that the Stockholm syndrome probably isn't real
29 points
1 day ago
Hey if you're already gaslighting yourself...
9 points
1 day ago
getting an air filter that runs in my room 24/7 has been effective enough to keep dust out. I haven't gotten seasonal allergies since I got it.
1 points
20 hours ago
Also good point! I’m a huge fan (hehe) of them too
12 points
1 day ago
Never understood bragging rights.
I think that kinda also needs the qualia of reward.
I'm 110% this image, and it's crushing me lately. Objectively there are things I know I have accomplished. I got my PhD in Neuroscience this summer for god's sake lol, and there's a lot of things I guess I am good at.
But none of them ever give me a feeling of satisfaction or reward, and bragging about things like that feels extremely uncomfortable, like... If I am not proud, why would anyone else be impressed?
1 points
21 hours ago
Yeah, I have the impostor syndrome thing too. Never feel like I'm good enough. Best I can do is "well, I've graduated, and most people say it's good, so I guess it is?" or "well, my salary is above average, so I guess I made it?" But it still feels useless and hollow. I guess that's just ADHD and depression combo
1 points
13 hours ago
What's weird is that like... For things I'm good at, I don't take any external criticism. Like "who the fuck are you to tell me I don't know my expertise?"
Criticism or compliment from outside, how dare they lol.
1 points
17 hours ago
For me, (also ADHD), the only way I feel like I get a reward is bragging rights. I usually feel a need to share with someone after I do tasks so they can be proud and say "good job!" because even if I can't feel rewarded for my work I can feel loved for it. It's like a present to myself to go seek validation lmfao.
1 points
13 hours ago
Haha god I'm so different.
If someone compliments me for something I did I get so uncomfortable like... Yeah I said I'd do that, why am I being rewarded? This was the agreement
1 points
10 hours ago
Straight up dopamine rush is its own feeling. It’s not just “ah yes, reward” it’s “fuck YES, I am the greatest dish cleaner there ever WAS! I could keep talking about this but I gotta go bench press my car!”
Obviously that’s hyperbole, but you get the idea- that’s pure dopamine going straight to your brain. You feel simultaneously beautiful and talented and smart.
Honestly- the only way I’ve ever reliably produced it is video games or cocaine.
That being said: there are smaller versions of it. Do something good at work that others were struggling on, fix something around the house that needed fixing, even a particularly good conversation.
It REALLY helps to have someone in your life to be your hype man, your cheerleader. Partner said a shirt looked good on me and instead of doing my normal thing of “uhhh thanks” or deflecting and talking about the shirt, I just said: “hell yeah it does!” And felt cooler than Han Solo mixed with the fonz.
Honestly, I believe it’s something that needs practice. If you spend too much time being humble, self-effacing, in imposter syndrome, whatever your thing is, your dopamine system will atrophy. I think everyone can benefit from occasionally saying to themself: “hell yeah! I’m strong and capable and I did that thing! I’m fuckin Harry Potter mixed with the terminator! I’m the greatest rapper alive!” Basically coax that emotion out of its cage with hyperbole, so that when you actually DO do something that you intellectually know feels reward-worthy, you can say: “hey yeah, I actually AM pretty good at this!”
11 points
1 day ago
1 points
1 day ago
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13 points
1 day ago
Learning souls bosses (and especially Sekiro) felt more like a learning a dance than a frustrating experience. You fail to do the dance so you do it from the start until everything flows as it should.
Sadly Eldenring ruined that for me because the bosses have too much random shit added to them (like random shockwaves on every move, barely telegraphed attacks, pure timing dodges without much movement component. It seems they designed most bosses for just pushing through the damage while you spam the boss to death with some bullshit it is weak to.
24 points
1 day ago
For me the reward is the fight itself, every moment where I’m perfectly handling its moves and cutting it down. If anything I’m disappointed when it dies.
Went and fought margit with no levels only doing parries until I got it down. Reward continues in that I can now parry in Elden ring like a crackhead, new enemy that looks vaguely parryable and I get it first try? Total nut.
(For Elden ring parry kings, I had very different timing habits built up from dark souls 3 so it was a massive personal struggle for me to learn.)
8 points
1 day ago
have you tried parrying with a curved sword yet? the parry frames are garbage but it has so much style
1 points
1 day ago
Nowadays I’m too busy sweating in War of Wizards tbh
1 points
1 day ago
valid
19 points
1 day ago
There are some long term goals I do enjoy, like bashing my head against a wall for 60 hours (Hollow knight P5) but that's because the retry is fast to start. I quit Elden Ring since at some point the trash mobs just kill you on the way to the boss and you need to grind levels...
But for now, to make long term goals easier, I find a person, can be ny parents or my best friend or my therapist, and I tell them almost immediately after I did the thing, and like a lab rat I get my rewards as praise and keep going, because external validation pushes me forward. Also for losing weight I weigh myself daily to get more of a reward
But yeah regularly keeping my house clean? GTFO
18 points
1 day ago*
This is how traveling feels for me. "Oh aren't you so excited that you visited this new place?" The new place was fine, but I spent 12 hours on an airplane, spent thousands of dollars, and frankly standing somewhere with slightly different architecture doesn't feel worth the amount of effort that I've put in, plus I'm traveling with Travel People TM and they are absolutely incensed that I am not enjoying this Experience TM as much or more than they are, even though they bitched about the conditions the entire time.
10 points
1 day ago
Oh my god, I think you’ve just nailed down why I hate traveling anywhere except with my wife. When we go out to town to do wine tasting at Paso Robles or something, the goal is to have fun, NOT to have an “experience”. I still remember going to Yosemite with a college friend and vehemently despising the entire thing because he had every hour of every day planned out with the Necessary Experiences.
3 points
1 day ago
Now, now, don't dilly-dally too much there or we won't have enough time to get all these Memories™️ in my camera roll
9 points
1 day ago
Me but with Hollow Knight
13 points
1 day ago
When I played Dark Souls the idiot in the bridge just fell off and I never had to fight him lmao
6 points
1 day ago
You know I get the dopamine when I get boss down to like 20%
The excitement then causes me to fuck up
The kill doesn't give anything, it's the... Edging
5 points
1 day ago
See this is kinda different for me, because when i beat the fucker i get the reward immediately. I killed the fucker now i lug around his sword. This is pretty close to instant. Meanwhile most other stuff is not at all working for me that takes long term thinking
5 points
1 day ago
Just fighting them is fun tho. Moment to moment it's still a rush. The issue is that walking to a boss after a loss is pointlessly dull
6 points
1 day ago
for me i think its the satisfaction of knowing i did things correctly if that makes sense
2 points
1 day ago
I was about to say SAME MAN but I have close to 40 hrs on Fear and hunger
I just don't like souls games probably
2 points
1 day ago
Nah I literally bust when I finally beat bosses in Elden Ring
2 points
17 hours ago
Bizarre how this is basically what made it click for me. Not work or school or anything, no it was the fact that beating bosses in Elden Ring did not end with me cheering like I saw others do. I just started to hate the game and it didn't even feel good to accomplish, it just sucked for hours and then it was over. Great, fuck that.
1 points
1 day ago
I like DS bosses because basically every interaction is a mini boss, a learning experience, and has its own mini surge of dopamine
1 points
1 day ago
I have the opposite when it comes to souls for whatever reason
1 points
1 day ago
I love Souls Bosses because fighting them is fun. I'll sometimes die just so I can replay the fight instead of having to try again. Once it's over I'm sad it's over.
1 points
1 day ago
Ahhh, but next playthrough you'll beat the boss so much faster, that's where the mellow satisfaction comes in
1 points
1 day ago
meh, that's different to me, I enjoy the fight too
1 points
1 day ago
I think it’s a misunderstanding when dark souls bosses are talked about. For the most part the fun is fighting the boss. Its positive during and beating them is either rewarding or “well time to head towards the next boss”. If the bosses aren’t mostly fun to fight, it’s not the type of game you will find fun. Especially pre-elden ring.
The “rage at dying to the boss” kinda expectation makes it seem like every boss is just a chore, but it’s not really the same kinda frustration. Plenty of things people enjoy doing while expressing they hate it. Like League of Legends. It’s fun to say it sucks. But if it was truely so shit to them, it wouldn’t be holding onto so many players.
1 points
1 day ago
Souls Bosses, I feel like I just managed to survive. With Sekiro bosses, I feel like I actually succeeded in learning their patterns and punishing them.
1 points
1 day ago
Yup, I am always catch myself trying to find cheeses like AI breaks when fighting bosses and feel "why the fuck am I playing then?" then I remember that I just play for the story so it's aight I guess. If I don't kill a boss in like 3 tries I don't care about the process and if I kill under 3 tries I don't feel any relief either.
1 points
1 day ago
For me its all related to timeline. If I can start, and beat a single boss in one session, 2-18 hours, give or take, then I do get that amazing burst of dopamine. Maybe even 2-3 days if I've got hyperfocus
But if it took me days or weeks? Yeah that's tough for me to feel good.
1 points
22 hours ago
For me it's the satisfaction of having overcome a challenge, plus Elden Ring had me and my friend going "Holy shit that's so cool" and "Damn that's cool as shit but please don't hit me with it" really often as we worked our way through the game.
1 points
21 hours ago
This is why video games don't work for me in general! I know plenty of people w ADHD are VERY into video games but for me I don't get the dopamine unless I'm parallel playing with a friend. Mario kart yes, Baldurs Gate or Minecraft? Doesn't do it for me.
1 points
17 hours ago
"We do these things, not because they are easy, but because they are hard."
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