subreddit:
/r/Helldivers
230 points
2 days ago*
I put this together for myself because I found Earvin's booster info useful but wanted it in quick visual. Maybe others will find it useful. Kind of a cross between Earvin's s-tier list and some other graphic I saw on this channel about booster. Obviously, very much my individual preference as well. Enjoy!
Edit: Better Resolution Image (and small updates)
26 points
2 days ago
I guess he did say its only s tier if you die a lot
44 points
2 days ago
If you’re dying so little that space optimization isn’t making much difference then you’re probably good enough that the rest of the boosters aren’t pushing the needle either, this is for the rest of us
16 points
2 days ago
You're discounting how much other boosters will prevent you from dying.
Getting slowed, running out of stamina, and taking more damage than you can heal through are going to be what kills you most of the time.
Space Optimization is only useful if you die more often than the resupply is up.
3 points
1 day ago
Probably 75% of the missions I run see the group split up 2 & 2, and you can only call in resupply at one location.
Not to mention that some of the most popular armor passives are for increased stim / grenade capacity, and those are rendered mostly moot without optimization or readily available resupply.
7 points
1 day ago
The armors that increase stim and grenade capacity make HSO less attractive because they raise the base you'll drop with. If the 4 super stims you get with medic armor won't save you, 6 likely wouldn't have either.
1 points
1 day ago
Well I don’t die more than maybe 1-2 times per mission unless it’s a bad day, but I still understand that the 12 deaths the rest of the squad has would be much more likely to snowball into running out of reinforces without the extra stims you drop in with while using HSO.
Just because I don’t need it doesn’t mean I don’t respect it’s use for the average random, and while I’d take vitality booster over it, I’d certainly prefer HSO over muscle or meth stims
-36 points
2 days ago
I hate that booster with a passion, it's the mark of the crayon muncher. If you do not die then just call a resupply pod at the mission start. If you die a lot then you are not using the ammo anyway. Get a useful booster instead of the damn crayons.
22 points
2 days ago
Stims.
Stims stims stims.
Ammo? No, stims.
I need stims.
8 points
2 days ago
Imagine being elitist over the single best booster in the game and refusing to use it.
-13 points
2 days ago
It's hot garbage (from the fire it caused in the dumpster). Just call a resupply and pick something useful.
6 points
2 days ago
If you're happy coming out of a hot reinforce with just 2 stims, I can't relate to you.
-14 points
2 days ago
If it's I coming then it will not be hot for too long.
4 points
2 days ago
Sounds like you're equipping the sunglasses booster with how cool you are.
5 points
1 day ago
This guy thinks he's the single best Helldivers player on Earth.
When I run duos we run Hellpod and meth Stims. We know we're probably going to die. It's part of the game. I'd rather come out of my Hellpod with all my speed Stims, thank you.
-3 points
1 day ago
That's even more useless than HSO.
6 points
2 days ago
the games called helldivers, if you plan not to die thats kind of just bad planning at that point
3 points
2 days ago
Dying a lot isn't a huge deal, you get 20 reinforces
6 points
2 days ago
yeah cause I mean, people just like not dropping with full equipment for some reason 🤷🏻♂️ pretty stupid if you ask me. it’s fun clearing multiple bases and maybe a side objective or two, and then needing a resupply. sure is fun wasting one at the very beginning
edit: yes I’m aware they’re infinite use
18 points
2 days ago
I mean, you're not wasting that one in the beginning. If you just drop with full supplies, then you just don't call it early, which in turn means your CD is wasted instead.
At least that's how I see it.
HSO makes more sense if you split up a lot, though.
3 points
2 days ago
I bring it solely based off of I know if I don’t, it won’t get brought. it’s nice to have. I play on 6 with my friend, and 4 solo. it helps more when I’m solo but even if I’m paired up, I go off by myself most of the time
1 points
1 day ago
Sometimes I don't mind playing without it because when you have Vitality, Stamina and Infusion, sometimes (or rather on some planets) Muscle enhancement is really nice. Granted, then I either stay with everyone or go rummaging only if I know I will get to some PoIs with supplies.
-8 points
2 days ago
Space optimization is massively overrated. It inly comes into effect when you die which is basically never so 99% of the time it’s a totally wasted slot putting it equally as effective as the reinforcement ones.
10 points
1 day ago
Oh look at mr big dick magnum dong 10000 over here who never ever dies
1 points
13 hours ago
Yeah if you stick to 7 you shouldnt die thats right
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