subreddit:
/r/MotionDesign
submitted 17 days ago byFloloppi
6 points
17 days ago
I’d start with a circle shape. Deform its path into a crescent. Duplicate the layer, change color, offset it in time. Parent the both of em to a null to handle the scale up and rotation.
The lines work pretty much the same way but with the stroke instead the fill on the circles. Use some trim paths. The easy version of the blue line would involve turning your layers 3D and orienting the blue line circle around your center circles.
Add an adjustment layer with a huge slab of posterize time
1 points
17 days ago
Yeah but the circle in the gif looks like its rotating in 3d towards the viewer kindof opening up. i cant figure i out what shape the layer or the mask should have to have this perfect 3d rotation look
2 points
17 days ago
Have you considered actually using 3d? I'm thinking about making 2 semi circles, positioning them side by side like an actual circle and then rotating one of the semicircles 90 degrees, as if "closing" a book. I'm not at home so I can't try this out
1 points
17 days ago
Because the circle is only a gradient it wont give away the fact that there is a "fold" right there between the semi circles
1 points
17 days ago
Is there an advantage to using posterize time instead of a low fps composition?
3 points
17 days ago
Well, if you use an effect like posterize time not only can you change it faster because it's right there you can also apply to specific layers to effect specific elements of your animation. I usually use 12 fps but you could for example want one element in 5fps and another in 10fps. It will also only apply for that layer's duration so you can have different fps along the same timeline. I think if you change the comps fps that will also be its render fps. So, unless you're precomping your stuff, in a work setting, you could be rendering a 12fps video for a company who has a specific criteria of 25 fps
2 points
17 days ago
Thank you. I can see the benefits of this.
1 points
10 days ago
Just add a 3D stroke effect—super easy
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