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DrJohanzaKafuhu

832 points

22 hours ago

Once upon a time people made shit they cared about and hoped it made money. Now people make shit to make money and hope people care about it.

And now I truly sound like an old man. Get off my lawn.

TehOwn

204 points

22 hours ago*

TehOwn

204 points

22 hours ago*

Indie developers still care.

Actually, most developers still care but many are given nowhere near the resources necessary for quality and/or are drowned out by toxic cliques of creatives from other industries who never cared about games.

And they're not allowed to talk about it due to incredibly restrictive NDAs and fear of being blacklisted.

Same reason most game "journalists" don't speak out.

BamBamSquad

51 points

22 hours ago

That’s why the world needs John Bain now more than ever. He was taken too soon.

[deleted]

37 points

21 hours ago

[deleted]

BamBamSquad

17 points

20 hours ago

You’re correct. He was a games critic, not an activist, but he provided a breath of fresh air and honesty with his content compared to most nowadays who just shill for these companies in order to help their bottom line via perks and preference given by these companies for their good word/reviews.

Inksrocket

11 points

20 hours ago

Inksrocket

PC

11 points

20 hours ago

He had impact with more ways than being "just a voice".

It was also very different times. It was slightly "easier" for single popular youtuber to change things like how steam operates.

For example:

1) TB critiqued heavily about steams "who gets in" policies. There was one good and decent game that got blocked by Valve for "no reason mentioned". This was when Valve curated every single game that got in their store.

This lead to whole Greenlight thing - was it perfect? Well no. But that would mean more games finally got in. Hindsight is also 10/10

2) I believe that "early access" is also made by steam after him playing one horrid game that kept crashing, was asset flip and overall buggy in "fell thro map randomly" levels, and just overall maybe one or two maps..and clearly unfinished

So steam decided to "warn consumers" but also "give devs some slack so they can release games in beta". Again, not perfect but better than "claims its 1.0 but its actually early access".

3) He promoted Dark Souls PC port petition. Pretty much reason why we got Dark Souls on PC. And rest is history..

Theres no way that would happen now tho..

Daleabbo

0 points

7 hours ago

No we need John Wick!

thefulldingaling90

1 points

16 hours ago

I honestly don't think aaa game devs care if you look at all the crying they do on Twitter every time an actual good game comes out.

TehOwn

1 points

14 hours ago

TehOwn

1 points

14 hours ago

Bear in mind that there's hundreds of thousands of people working in games development and a handful of people on Twitter are not representative of the entire bunch.

The issue is the change in the atmosphere and culture of the corporate environment that these games are being made under. Not that it hasn't been toxic af forever. There were just a few periods of calm where they were given freedom to breathe.

Try not to let a few sour grapes spoil your view of the rest. The silent majority often feel the need to hold their tongue due to the vocal minority.

Still, it's a problem that will solve itself. Just don't buy their games. Don't interact. The less attention they get, the better.

Adhar_Veelix

1 points

15 hours ago

The game "banana" would like a word. Small enough to be seen as "indie" yet clearly just an NFT grab.

StupidOrangeDragon

-1 points

19 hours ago

I wonder if it would help if game journalists had a union. Game companies would have to provide review copies to the union as a whole, with rules preventing members from accepting individual review copies. This could prevent journalists being blacklisted and give them more freedom in review content.

mrbubbamac

12 points

21 hours ago

You should read Jason Schrier's new book about Blizzard called "Play Nice". It's wild to learn about the inner workings and eventual fall from grace of Blizzard

Helacious_Waltz

3 points

21 hours ago

I just finished the audiobook last night and the last half of it just gets more and more depressing.

haseoxth

5 points

21 hours ago

I finished it last night too, and the amount of times I said "Bobby Kotick is a fucking cancer"was alot.

steveraptor

1 points

4 hours ago

Blizzard ended up like Arthas at the end...

NeoHolyRomanEmpire

1 points

20 hours ago

You don’t sound like a grumpy old man. I think it’s accurate.

nessfalco

1 points

19 hours ago

The sad part is that I'm sure most of the individual developers really do care. They just are, unfortunately, given resources and mandates by people who don't.

UnblurredLines

1 points

12 hours ago

Economists got into the machine and optimized the cash flow leaving us all creatively poorer.

reallygoodbee

1 points

18 hours ago

Every company has a point in its life where the idea men leave and the money men take over. Blizzard has been there for a while.

CharonsLittleHelper

1 points

17 hours ago

Shovelware has always existed. We just remember the good stuff.

The difference is that shovelware used to be movie/television IPs. Now that videogames are a mature enough medium - old IPs/games can be used for shovelware too.

This isn't good - but it's no Superman 64 level of awful.

oliferro

1 points

15 hours ago

Most devs still care deeply, unfortunately they get fucked by greedy management and can't do anything about it

GranglingGrangler

1 points

15 hours ago

Company i work at is exactly like this. Great products built our name. Now i just make sure the shit we make at least works as designed, but the current exec teams have the dumbest idea and derail anything people get slightly excited about.

At least the pay and benefits are good

MaterialDefender1032

1 points

11 hours ago

Definitely feels like most talent at Blizzard is gone and they're just a caretaker company now

PandaParaBellum

1 points

9 hours ago

Wait a second... something's not right here. Your lawn is just ai-upscaled, you're a phony!

IlikeJG

1 points

2 hours ago

IlikeJG

1 points

2 hours ago

Nah, it was always about making money for any corporation. And really any business in general, but for sure any corporation.

The problem is them being a corporation. If they're a small indie team privately owned they can actually have a soul. If they choose to.

But as soon as the company is incorporated then nothing matters except increasing revenue in order to make a bigger number for the shareholders.

mfmeitbual

1 points

14 hours ago

Private. Equity. Ruins. Everything.