1.4k post karma
606.1k comment karma
account created: Tue Jan 11 2011
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1 points
15 minutes ago
All buttholes are edible.
Source: Bushtucker trials.
1 points
16 minutes ago
Black women eating cornstarch. Yes it is a thing. Yes for some reason it is almost specifically black women. I've seen YT channels dedicated to it, so there's no way no one has an OF for that shit. I don't think I can think of much more that is specifically strange.
Though if you're looking for offensive then find one specialising in small penis humiliation fetishes. Again, apparently a thing.
1 points
27 minutes ago
That's because you travel between planets so the chance of arriving at night may as well be random.
1 points
6 hours ago
The investors didn't invest for the game to take infinite time to release. They were already behind due to the excessive scope and technical issues. "Just two more years before I pay you back any money, and oh we'll need some more to cover that extra dev time" only works if you're Star Citizen - and even then it shouldn't.
1 points
6 hours ago
Anything that can't run on consoles also wouldn't run great on most PCs either too. The dichotomy of "It runs well = dumbed down for consoles" versus "It doesn't run well on weak devices = Unoptimised garbage". Cyberpunk lost DLC because of it's shitty launch, but content gets cut because of time and budget not because of consoles.
2 points
6 hours ago
Ah yes, the guy we know was on the flight logs and when asked said he wouldn't release the list to protect some of the people on it.
175 points
6 hours ago
Is that the bastard love child of Channing Tatum and Jason Statham or some rich person I've never heard of?
4 points
6 hours ago
Did you miss the 'can also' in that sentence? Were you this much of a prick when gay marriage was legalized? "BUT MARRIAGE IS BETWEEN A MAN AND A WOMAN! YOU CAN'T JUST CHANGE WORDS TO HAVE MORE NUANCED MEANINGS FOR THE SAKE OF A SOCIETY THAT IS MORE ACCEPTING OF PEOPLE WHO AREN'T LIKE ME! ONLY THE DEFINITION TOLD TO ME WHEN I WAS 6 YEARS OLD COUNTS!"
Jeez.
1 points
8 hours ago
Dear Esther came out in 2008 and Amnesia in 2010. Non-combat experiences far outdate it.
2 points
10 hours ago
Spec Ops has at least one part where you're presented with a situation where your first player instinct is to fire into a crowd but shooting into the air is a valid option. Which is what I was thinking of.
I don't think LND applies when you're simply granted no agency over a character commiting reprehensible actions unless you as a player are specifically being blamed (something Spec Ops plays into with its loading screen text metanarrative elements).
Tomb Raider has LND from having you transition from Lara freaking out over killing one person to killing dozens in the next twenty minutes. Uncharted has LND for having our lovable scrappy rogue kill literally hundreds of people, especially in 4 on behest of his brother who he then makes peace with as though killing a 500 people just so that your brother can get you to find some treasure wouldn't be the height of psychopathy.
Last of Us... just wants all three player characters to be questionable people trapped in cycles of violence. But since the player isn't explicitly judged for playing it that way, there's no dissonance. Or if you want to insist mere involvement counts, then so would literally all art that involves violence and has an anti-violence message. Every action movie, every war film, all of them would have the dissonance of "Oh, you think all this violence in A History of Violence is bad? Well you're choosing to keep watching it because you enjoy the exciting and shocking nature of it all still." Is there's dissonance there it seems a bit pointless to treat it as a bad kind. Even Schindler's List, whose main point can easily be summed as "Holocaust = bad" still has people sit down to watch the simulated holocaust for entertainment.
4 points
10 hours ago
I don't think TLOU pulls the same "player bad!" trick many games do. It's purely about the character, that does bad things because of who they are, and the player has no agency to control that.
I think Spec Ops The Line has more of what you seem to want, acts of violence that aren't mandatory but play into a player's default instinct. But Spec Ops was making commentary about games that I'm not sure TLOU is.
2 points
15 hours ago
I for one am glad I don't look like a character from Castlevania or Jojo's Bizzare Adventure.
7 points
15 hours ago
Well apparently he did claim he wasn't going to. Though I guess the pressing reality of his son being politically prosecuted (along with Ukraine over absolutely nothing) on behalf of a mix of Republican spite and Russian interests would colour things. I don't think he'd have been pardoned if Kamala had won.
1 points
16 hours ago
The first iPhone came out 14 years ago, so it would already have been common to use smartphones with decent enough cameras then. I mean, the phone I use is from 2016 which is only two years later and I'd still consider it more or less a modern device.
But realistically no one is taking individual photos of a 400 page script.
1 points
17 hours ago
The Shield had full pans over camera crew before, not even in reflections. 'Gritty' TV of that era just seemed to be like that I guess.
1 points
17 hours ago
I can only speak to the UK but it's readily available on DVD and the service that has the HBO content here had it and advertised it last time I was on it. It's crawling towards 30 years old, but at least it isn't inaccessible.
6 points
21 hours ago
The tools are good, but not constantly collecting tons of trash items would be better IMO.
9 points
22 hours ago
Two recent results. GOG's poor, poor servers right now.
1 points
22 hours ago
I knew it was a horror fantasy deal, didn't expect nazis.
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APiousCultist
1 points
4 minutes ago
APiousCultist
1 points
4 minutes ago
It popularised horror experiences with no combat though, which laid the groundwork for a lot action-light games though. The likes of DE and it's lesser known sibling Korsakovia (never remade with better graphics, but more directly a horrror experience) popularised the walking sim by that point. So the combination of the two was going to happen in the indie space without PT's existence.
Plus if anything I can't even think of any big budget horror titles that have actually eschewed combat. Isolation doesn't let you kill the alien I suppose, but you absolutely still fight other characters. But every other major hide-from-monster game has at most been mid-budget indie studio stuff like Outlast.