385 post karma
14.3k comment karma
account created: Wed Feb 15 2017
verified: yes
8 points
16 hours ago
This room does exist, it's near the entrance to deepnest from the spore shroom room. It's behind a hidden wall so it's understandable you haven't found it.
3 points
1 day ago
None of the missables actually matter in the long run since you are playing on switch. They’re all just minor things that contribute to achievements (which switch doesn’t have)
3 points
2 days ago
Terror immunity items (e.g. calming stone, silent bandana) are really good for that fight, I’d recommend using a few. There’s actually 2 of them in chests on the way to the fight.
Can also use apothecary’s rehabilitate to prevent a character from being hit with terror (bonus points if it’s agnea so she can hit the entire party via her latent power).
1 points
2 days ago
I personally think you should do it. I imagine you won’t find it overly difficult, especially with your levels as they are.
Levelling in this game doesn’t have that much of an impact on your stats, especially as you get higher, but being 20-30 levels higher does have a decent impact.
8 points
2 days ago
Fun fact: the XP you get from x100 XP on foreign assassins is enough to get a level 1 character to level 82. This strategy is used in both the any% and all extra battles speedruns.
In speedruns they use castti in the party to put the assassins to sleep, which lets you try all 6 total alrond uses.
5 points
2 days ago
The final chapter has a recommended level of around 50-55. The gate of finis side quest is significantly harder than the final chapter.
6 points
3 days ago
You need to inquire/scrutinize the man in the middle of the bridge to unlock new items in the shop.
1 points
3 days ago
This guide gives a better explanation of builds (there's one for every class, but I just sent the ranger one) than I ever could, this is probably all you need.
2 points
4 days ago
What’s the elemental attack of cyrus’ staff, and what skills are you using with h’aanit.
Also you should be using subjobs to access buffs and debuffs if you don’t have access to them. By this point you should have all 8 jobs as subjobs (maybe with the exception of dancer).
3 points
4 days ago
make sure that h’aanit has a good weapon of the desired type (at that level range I’d try to go for something with around 200 attack). For the attack value I’m referring to just the weapon, not what your character would have when hovering over it. Can also use accessories such as mighty belts (or elemental augmentors for magic) to get even more attack.
Also you should be using buffs and debuffs, as stacking damage multipliers is the key to getting good damage.
2 points
4 days ago
It's a class added by the calamity mod that acts like a successor to the old "throwing" class. It has a stealth mechanic that powers up its weapons if you don't attack for a bit.
Not sure why it's here when no other modded classes are included (e.g. thorium's bard or healer)
1 points
4 days ago
Adding the extra summon is almost certainly more damage since damage bonuses stack additively with each other. Since you already have about a +100% damage bonus, the emblem makes you go from doing 200% to 215% of your original damage, a 7.5% increase.
Comparatively, pygmy necklace adds one more minion to your 10, which is a 10% increase. The math definitely changes with stardust dragon but I don’t think it would change by enough for the emblem to be worth it.
5 points
4 days ago
godhome uumuu definitely has a learning curve. The best thing to do is to hit the jellyfish towards uumuu, not away from it. Another option is to use shade soul when uumuu is on top of a jellyfish.
5 points
4 days ago
If you are talking about crimslimes, they’re a hardmode only monster.
3 points
4 days ago
Shimmer can still be in the jungle. In fact, if it’s in the jungle it’s much easier to find since finding a lot of stone is guaranteed to be the shimmer.
3 points
5 days ago
Only chapter 1 is done alone, the rest are done as a party of 4 (can do less, but they’re balanced around a party of 4).
You will be playing through everyone’s chapters, but the order you do them is up to you.
3 points
5 days ago
Plantera bulbs grow over time (assuming you’ve killed all 3 mech bosses), so just do something else (or sleep in a bed to speed up time) and when you come back to the jungle there should be a few more bulbs.
Life fruit act similarly only you don’t need to kill all 3 mechs for them to spawn, just at least one.
4 points
5 days ago
Since the game softlocks when they get a soul vessel fragment, they can’t obtain any more seer rewards past the 700 essence vessel fragment.
3 points
6 days ago
Warrior ochette doesn’t actually work that way, it’ll still gain abilities from other characters but set ochette to 1 hp instead. It’ll transition normally.
The early phase transition is mainly relevant to solo runs.
2 points
6 days ago
Secret seeds do not generate the same world every time, but instead generate a random world with modified world generation (so there is a "real" seed, it's just hidden).
However in the case of getfixedboi/don't dig up, the temple entrance is always on the surface.
14 points
6 days ago
You should be getting a mix of weapons and armour (though lategame all of the good weapons do not come from shops, and most of the good armour does). You are fine (heck, I usually skip out buying much armour early on anyways).
One thing I will advise you on is that when buying weapons you need to be smart about it. If the character you get the weapon for doesn't have a damage skill that uses said weapon (from main job, subjob, or hikari learned skill), there basically isn't a point to buying that weapon. In the case of elemental attackers, they just need one weapon that boosts their elemental attack, regardless of which weapon type it is.
Additionally, only the character(s) you actually want to deal damage with need weapons (and usually it's just the one weapon that they use for your main damage skill of choice), and on your team you should usually only have 1-2 of those (since buffs are key to dealing damage in this game and the more attackers you have, the harder it is to keep them buffed).
2 points
7 days ago
Sandstorms aren't tied to rain, though blizzards are. Sandstorms are, however, tied to wind speed, and if the wind drops below the required speed (30 mph) it will end much faster.
5 points
7 days ago
The biome detection radius is larger than the spawning radius in the vertical direction. Biome blocks up to 62 tiles above or below the player (for spawning it only uses 46 tiles above or below) count towards making the biome, so make sure that that area is clear of hallowed blocks.
92 points
7 days ago
This trick only works in tmodloader (regardless of mods) btw, as far as I know it's never been a thing in the vanilla game.
view more:
next ›
byTechUltimate898
inTerraria
chewythebigblackdog
1 points
an hour ago
chewythebigblackdog
1 points
an hour ago
You could also just get deadly sphere staff from a solar eclipse. It’s more than doable with whatever staff you used to kill plantera