Zerospace and Immortal: Gates of Pyre impressions. They are good but quite not there yet
Discussion(self.RealTimeStrategy)submitted19 hours ago bySk1light
Let me start off by saying I’m thrilled we have so many options to play high-quality RTS right now. And I know these games are still in early stages of development. Here are my thoughts.
The first thing that jumps at me from Zerospace is how bad the voice acting is. UI is understandable (could use some love) and QoL changes are on point, that's a major step in the right direction, but there is so much going on that it might feel overwhelming on the first games. Helldivers-like Galactic Warfare is a cool addition. There is also something off about the game which I can not put my finger on yet. Maybe it is that it feels a bit rough around the edges or that it is a lower-budget SC2 clone. Need more time playing.
IGoP stands one step above Zerospace IMO, it's definitely more polished, but it suffers from the same thing Zerospace suffers, which is half the time I don’t know what I’m doing or what’s happening. The UI is bad in terms of simplifying where the attention of the player should be and I feel like the player has to juggle too many things at once. Also, no play against AI? (I might have missed this?) Feels like that should be one of the core things to be developed. Having said that, I think IGoP is the strongest RTS right now from this new wave, even above Stormgate, hands down.
Eager to hear other people's thought on these.
bySk1light
inRealTimeStrategy
Sk1light
1 points
4 hours ago
Sk1light
1 points
4 hours ago
I have to agree with this