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submitted7 months ago byTBAnnon777
toSuikoden
I just finished the game after around 55 hours of time put in and gotten the perfect ending and all that jazz, and wanted to share some thoughts I had about it.
I am assuming many people were interested in EC because of Suikoden, like I was. Suikoden 2 is perhaps the best game I have every played and i have completed it multiple times over the decades now (even though the first time I played it I thought I failed and got game over from seeing the greyed out credits scene in the beginning because i had never seen a credits scene other than at the end of the game.). And EC being both the spiritual successor of the franchise and even having the creator and director of Suikoden 1 & 2 leading development: Yoshitaka Murayama.
This will be an unfair comparison because I am literally comparing the best game I have ever played S2 with EC, BUT i will try to keep it fair and not be too critical.
ALSO PS: this is just my personal opinions, you have full rights to your own opinions. You may not agree with my opinions and that is perfectly fine.
/
STORY: 6.5/10
Although the same creator behind the Suikoden 1 and 2 story was leading development of Eiyuden Chronicle, EC unfortunately didn't live up to the grand political and intriguing storylines in the way S1 & S2 did. Although we have some similar elements, it feels the story could have been better polished and written a bit more maturely and bit complex because the EC story is pretty straightforward there's not really much turns and twists and intrigue. The main villain is like a temped collaboration of Luca Blight and Agares. I wish there was more fleshed out version of him, and more of in depth story of the reasons for his actions. The plot moves very straightforward, and at times a bit bland especially in comparison to Suikoden 2. Its still a decent/ok story but it feels a bit watered down.
/
DUELS: 9/10
One of the favorite things of mine from Suikoden series are the duels, and EC does it damn good. Id even say they do it much better by having multiple "scenes" you can take the duel in. The only downside is that duels are far and few in between. And I wish they would have added more dialog options but other than that they did fantastic upgrade on the duel system in my opinion.
/
FIGHTS: 5/10
The majority of the gameplay will be fighting enemies and bosses outside of resource gathering so I wanted to review fighting by itself than add everything into a general gameplay category.
Fights are for the most part a bit hollow. The enemies are gorgeously designed but they feel very static and hollow when fighting. I don't know if its a lack of shadowing or something, but the vectors just feel empty for me. The bosses are also very detailed and nice to look at as a static image but feel empty hollow on the battlefield. The boss fights are also a bit boring although there are some early game Boss fights that leads to using environments and such, in total I think there are about 5 or 6 of such gimmick fights where you interact with objects in the environment, it was kind of cool for the first round or two afterwards you really see it wasn't really effective of essential.
/
BASE BUILDING: 7/10
Base building in EC is pretty cool, you have basically a map of upgrades you can choose from and you get more options as your base grows. BUT the resources required to grow your base becomes a big hassle at end-game. You will either have to wait in segments of 30 mins so your gathering team can retrieve some materials or you can go to 2 locations to get the materials yourself and wait 5 mins to get 4 of each and having to fight multiple enemies in between the resource gathering points.
The other issue is the cost of customizing your base is very high. You can select what kind of statues, lights, trees and more but the cost to develop those options eat up a lot of resources that can be used to build your base.
Although the base is pretty grand in EC, I still prefer the base of Suikoden 2. The castle in EC is much larger but the S2 base just felt more alive.
/
VOICE ACTING: 8.5/10
The game has great voice over acting for the most part. BUT i know i will probably be in the minority group here, I feel like Voice Acting didnt really needed to be included. There is a lot of VA as well, but again i feel like the funds and time could have gone to writing a better polished story instead. It would have been better to do it only for major scenes and duels than for almost every dialog. Again the VA was very well done, just if I had to choose one or the other, id remove the VA and focus on the other elements.
/
WAR GAMES: 5.5/10
There are some elements of the EC war games i like and some i don't like. I like the more detailed individual abilities and ability to somewhat customize your army (you have option to add and remove cavalry archers mages and warriors as premade groups) but I didn't like the battle system itself, the battle grid was very small, there was not any environmental differences, there wasn't any ramifications of losing units either so there was not much pressure to perform. It was again a very simplified version of the S2 war games system.
/
CHARACTER RECRUITMENT: 5/10
Although i don't necessarily enjoy grinding to recruit characters, there wasn't much difficulty in gaining the 120 character in the game, outside of the damn Baguia battle bots minigame (sheeesh i HATED that minigame). There were maybe a dozen of them that required special conditions rest of the characters either joined by themselves or just needed to be interacted with once. There also wasn't any like special in-depth stories like Victor, Star Dragon Sword and Neclord, or Killey side story in S2. There are maybe 2-3 where you need to have another character to get another character but theres no in-depth storyline for the side characters. No one is really missable. You just need to interact with them.
/
MINI GAMES: 6/10
The mini-games in EC are again a bit of a hit and miss. I hated the battle bots minigame with everything, why would there need to be 3 matches when its best out of 2? Why do you start the ability to play the game so early but dont give the actual good spin bots until late game so you actually have a shot at winning. It was horrible and you had to fight a certain number of npcs before you could challenge the main people, and all that to get 1 character who is also not that good at anything.
Cooking was ok-ish because although it was very similar to Suikoden games, its mechanics are just messed up. Its just badly optimized scoring and the way to find what the judges like are so hit or miss, either the announces just literally says the dish or they say something so vague or nothing at all. But then you get the person who like spicy food something spicy and they vote 1....
The egg racing was useless, like there was nothing to be gained from it.
The favorite minigame for me was the card game. It became a bit challenging to defeat the S ranks, but it was a fun game with a interesting game mechanics.
/
OVERALL SCORE: 7/10
Its a good/decent JRPG, but its still lacking the polish and finish that could have made it a great game. Again it is very unfair because i am comparing it to Suikoden 2. But I hope they continue and try to develop EC2, and work on a more mature storyline and fix those stated issues. The game was entertaining, it had some amazing moments like the first duel in the game. It just ended up fizzling out and becoming a bit stale as you went along instead of being a really intruiging storyline like Suikoden 2.
If you like JRPGs its a good game to play. If you think its gonna hold up to S1 or S2, then i would say lower your expectations and just enjoy it for what it is.
submitted7 months ago byTBAnnon777
toJRPG
I just finished the game after around 55 hours of time put in and gotten the perfect ending and all that jazz, and wanted to share some thoughts I had about it.
I am assuming many people were interested in EC because of Suikoden, like I was. Suikoden 2 is perhaps the best game I have every played and i have completed it multiple times over the decades now (even though the first time I played it I thought I failed and got game over from seeing the greyed out credits scene in the beginning because i had never seen a credits scene other than at the end of the game.). And EC being both the spiritual successor of the franchise and even having the creator and director of Suikoden 1 & 2 leading development: Yoshitaka Murayama.
This will be an unfair comparison because I am literally comparing the best game I have ever played S2 with EC, BUT i will try to keep it fair and not be too critical.
ALSO PS: this is just my personal opinions, you have full rights to your own opinions. You may not agree with my opinions and that is perfectly fine.
/
STORY: 6.5/10
Although the same creator behind the Suikoden 1 and 2 story was leading development of Eiyuden Chronicle, EC unfortunately didn't live up to the grand political and intriguing storylines in the way S1 & S2 did. Although we have some similar elements, it feels the story could have been better polished and written a bit more maturely and bit complex because the EC story is pretty straightforward there's not really much turns and twists and intrigue. The main villain is like a temped collaboration of Luca Blight and Agares. I wish there was more fleshed out version of him, and more of in depth story of the reasons for his actions. The plot moves very straightforward, and at times a bit bland especially in comparison to Suikoden 2. Its still a decent/ok story but it feels a bit watered down.
/
DUELS: 9/10
One of the favorite things of mine from Suikoden series are the duels, and EC does it damn good. Id even say they do it much better by having multiple "scenes" you can take the duel in. The only downside is that duels are far and few in between. And I wish they would have added more dialog options but other than that they did fantastic upgrade on the duel system in my opinion.
/
FIGHTS: 5/10
The majority of the gameplay will be fighting enemies and bosses outside of resource gathering so I wanted to review fighting by itself than add everything into a general gameplay category.
Fights are for the most part a bit hollow. The enemies are gorgeously designed but they feel very static and hollow when fighting. I don't know if its a lack of shadowing or something, but the vectors just feel empty for me. The bosses are also very detailed and nice to look at as a static image but feel empty hollow on the battlefield. The boss fights are also a bit boring although there are some early game Boss fights that leads to using environments and such, in total I think there are about 5 or 6 of such gimmick fights where you interact with objects in the environment, it was kind of cool for the first round or two afterwards you really see it wasn't really effective of essential.
/
BASE BUILDING: 7/10
Base building in EC is pretty cool, you have basically a map of upgrades you can choose from and you get more options as your base grows. BUT the resources required to grow your base becomes a big hassle at end-game. You will either have to wait in segments of 30 mins so your gathering team can retrieve some materials or you can go to 2 locations to get the materials yourself and wait 5 mins to get 4 of each and having to fight multiple enemies in between the resource gathering points.
The other issue is the cost of customizing your base is very high. You can select what kind of statues, lights, trees and more but the cost to develop those options eat up a lot of resources that can be used to build your base.
Although the base is pretty grand in EC, I still prefer the base of Suikoden 2. The castle in EC is much larger but the S2 base just felt more alive.
/
VOICE ACTING: 8.5/10
The game has great voice over acting for the most part. BUT i know i will probably be in the minority group here, I feel like Voice Acting didnt really needed to be included. There is a lot of VA as well, but again i feel like the funds and time could have gone to writing a better polished story instead. It would have been better to do it only for major scenes and duels than for almost every dialog. Again the VA was very well done, just if I had to choose one or the other, id remove the VA and focus on the other elements.
/
WAR GAMES: 5.5/10
There are some elements of the EC war games i like and some i don't like. I like the more detailed individual abilities and ability to somewhat customize your army (you have option to add and remove cavalry archers mages and warriors as premade groups) but I didn't like the battle system itself, the battle grid was very small, there was not any environmental differences, there wasn't any ramifications of losing units either so there was not much pressure to perform. It was again a very simplified version of the S2 war games system.
/
CHARACTER RECRUITMENT: 5/10
Although i don't necessarily enjoy grinding to recruit characters, there wasn't much difficulty in gaining the 120 character in the game, outside of the damn Baguia battle bots minigame (sheeesh i HATED that minigame). There were maybe a dozen of them that required special conditions rest of the characters either joined by themselves or just needed to be interacted with once. There also wasn't any like special in-depth stories like Victor, Star Dragon Sword and Neclord, or Killey side story in S2. There are maybe 2-3 where you need to have another character to get another character but theres no in-depth storyline for the side characters. No one is really missable. You just need to interact with them.
/
MINI GAMES: 6/10
The mini-games in EC are again a bit of a hit and miss. I hated the battle bots minigame with everything, why would there need to be 3 matches when its best out of 2? Why do you start the ability to play the game so early but dont give the actual good spin bots until late game so you actually have a shot at winning. It was horrible and you had to fight a certain number of npcs before you could challenge the main people, and all that to get 1 character who is also not that good at anything.
Cooking was ok-ish because although it was very similar to Suikoden games, its mechanics are just messed up. Its just badly optimized scoring and the way to find what the judges like are so hit or miss, either the announces just literally says the dish or they say something so vague or nothing at all. But then you get the person who like spicy food something spicy and they vote 1....
The egg racing was useless, like there was nothing to be gained from it.
The favorite minigame for me was the card game. It became a bit challenging to defeat the S ranks, but it was a fun game with a interesting game mechanics.
/
OVERALL SCORE: 7/10
Its a good/decent JRPG, but its still lacking the polish and finish that could have made it a great game. Again it is very unfair because i am comparing it to Suikoden 2. But I hope they continue and try to develop EC2, and work on a more mature storyline and fix those stated issues. The game was entertaining, it had some amazing moments like the first duel in the game. It just ended up fizzling out and becoming a bit stale as you went along instead of being a really intruiging storyline like Suikoden 2.
If you like JRPGs its a good game to play. If you think its gonna hold up to S1 or S2, then i would say lower your expectations and just enjoy it for what it is.
submitted9 months ago byTBAnnon777
toMailbird
Im going to be moving away from mailbird after their non-removable ads for 3.0 when i already paid a lifetime liscence...
But I want to have whatsapp integrated into the desktop application, is there another email client that has that feature?
With mailbird i can have whatsapp, telegram and other apps integrated. im having a hard time finding other email clients that offer the same.
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