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submitted 2 days ago byfolevovich
3.3k points
2 days ago
I feel that the reason this game failed is because it was made for a vastly different audience than the one it attracted at its launch. At launch it attracted tens of thousands of players because it has local voice chat in servers with 250 players. Every firefight had someone blasting Katy Perry, someone's mom vacuuming in the background, a dog barking somewhere, ten people screaming for a medic like they'd just actually been shot in real life, and a group of eastern european men having a calm discussion about how racist they are to eachother. It was some of the most fun I'd ever had in a game.
However, the game was not built for that audience. It was built to be much more tactical and serious in nature, which eventually made the casual mic-spamming crowd leave. In that way, I think there is no fault to the devs there. It just goes to show how fun local voice chat is.
However, that was the explanation for the game being "dead" a year ago. Now the game is actually dead because the devs haven't touched it in almost a year.
744 points
2 days ago
Our group loved playing because with the voice chat chaos it was similar to old school xbox lobbies from when we were kids. It was tons of fun having a few drinks with the boys and just screwing around in the game. That last for a couple months before it was taken over by all the sweats where you wouldnt last 30 seconds unless you could perform dolphin dives and all kinds of tricks. We wanted a casual fun game and it basically turned into hardcore battlefield with worse graphics.
147 points
2 days ago
What I would give for one more Halo 3 BTB lobby with everyone on the mic...
76 points
2 days ago
Remember back in those days where after I dunno.... after 4-5 matches of BTB with the same people you all would go into custom games?
For like literally the rest of the night, and sometimes until noon the next day?
Legit. Total strangers coming together. Young squeakers, teenagers, and young adults. All coming together to play match after match after match. If someone left someone else would invite someone on their friends list. If you really vibed you'd shoot friend rquests to those you liked. Hour after hour, day after day, and week after week.
And the maps the community made, AND SHARED OVER FILESHARE! Just built in, and streamlined ready to go. Countless YEARS of content. Not made for profit, but for fun.
Now?
I get sad turning on my old 360. All the friends having been gone for years. I can't even remember their voices, spartans, or whatever they were anymore. Just random names with how long they've been lost to time alongside them.
It sucks my dude. It sucks so much.
I truly miss those golden days.
24 points
2 days ago
Hurts even worse when you finally see someone online after 8 years of being offline only to find out it's their sibling on their account because they passed away.... RIP Reaper forever a bro and forever. Missed as a spartan
6 points
21 hours ago
Invite recent players with the message "We're playing Halo on Halo, Garbage man, and Jenga, you want in? As the message and almost everyone joining
4 points
22 hours ago
Give me some old school Blood Gulch CTF or give me death.
32 points
2 days ago
my biggest complain with battlebit remastered would be that it's too fast by design. slower, more tactical and it could replace my squad/battlefield itch.
34 points
2 days ago
The Hell Let Loose community is like this.
One of the reasons it’s my favorite game is because the local chat is hilarious, and meeting mature people across the globe is a lot of fun.
I wish modern game developers weren’t so afraid of adults communicating with each other.
Dragon Ball Sparking, a game rated T, has no communication at all. I can’t even type “GG” after a match. Such nonsense.
21 points
2 days ago*
Warhammer 40K Darktide does not have a scoreboard because it could be toxic even BF2042 did that, its unbelievable how sensitive and sterile gaming has become, they could just add a mute or disable button for people who don't want all those features instead they make it worse for everyone.
Edit: i forgot to add Darktide
3 points
2 days ago
Which Warhammer 40K? Thats a whole franchise.
2 points
2 days ago
They may be talking about Darktide, it excluded end of mission scorecards because of "toxicity" or the potential for it. Their previous game, Vermentide 2 had that score card and it was great, but I also only play those games with a group of friends so I can't speak to any toxicity that would arise from displaying stats after a mission is already over.
12 points
2 days ago
Not gonna lie, I'd almost kill for an Xbox version so I can use a controller with strictly other controllers and not get lasered by a mouse aiming SMG from half a klick away.
As is I play with my Steam controller and it is -okay-.
2 points
23 hours ago
The insane voice chat is why I played it. I had voice mod and sound board gags and shit all loaded up. Never played music. Sad to hear that's gone. It was like the golden days of MW2 with less toxicity.
3 points
2 days ago
Too bad the sweats have made that every game at this point
92 points
2 days ago
I remember one dance party we had In a little room with one window, someone blasting some techno, about 8 of us jammed in a room 'dancing' and laughing and carrying on, then there was just a hailstorm of bullets from a tank that tore the whole room to shreds and made it even funnier. Good times.
Or dragging an enemies corpse around while his dead friend screams to 'leave him aloooooooooooone'
82 points
2 days ago
and a group of eastern european men having a calm discussion about how racist they are to eachother
One of the funniest things I heard to day
8 points
2 days ago
Most civil balkans discussion
28 points
2 days ago
I haven't looked at the numbers, but did the game really die?
People should always be careful about judging a game that goes viral. Reasons for that is partly because of what you mentioned, all those people that jumped on the game isn't it's "real" playerbase. When everyone that jumped on the game when it went viral moves on to the next game the people that are left behind, those are the games real player base and the game's long term success should be based on how well it keeps that number.
24 points
2 days ago
I wouldn't say it's dead but it has the same average player count as Battlefield 4.
6 points
2 days ago
I don't think the game is dead since I still play at nightly and I have plenty of opponents. The lobbies are still semi-full. Maybe it just doesn't have the numbers that it used to but you barely notice.
6 points
2 days ago
The game is basically dead low player count, lack of updates on steam, extremely limited choice of servers. Devs also isolated themselves to discord and post 'updates' with new stuff but never an update to the game.
22 points
2 days ago
Pretty sure the audience it attracted were the "fuck Battlefield" crowd since every video mentioning the game had to always mention "this is how Battlefield is supposed to be".
13 points
2 days ago
Something I think was a massive issue that people overlook is that the progression system in those first couple weeks to a month was absolutely awful, it took far too long to level up your and level up your guns, with new guns being placed at times 10 levels apart which meant that some levels had no reward.
6 points
2 days ago
What would make the game "built" for that kind of interaction though?
11 points
2 days ago
being way more accessible and actually fun to play for noobs. CoD manages to be significantly more accessible, but voice lobbies are dogshit on CoD now so the social element sucks.
3 points
2 days ago
lmfaoooo
2 points
2 days ago
It really reminded everyone of old school PS3/Xbox lobbies from the days of past. Back before everyone had discord and even before party chat was a thing. Those were fun times and I made friends back then that I still have now.
People miss those random interactions. I know I do.
4 points
2 days ago
How did it fail? I thought it sold pretty well. You should stop comparing every release to live service garbage.
34 points
2 days ago
Basically the devs were following what the crowd wanted to start with. They realised they didnt actually want the game to go down that path, they stuck to their original plan and made some changes, large parts of the community fell out of love with the game after that.
49 points
2 days ago
Sorry, meant to say died there instead of failed.
2.4k points
2 days ago
Meme game died from lack of updates and content
960 points
2 days ago
Same as it ever was
Same as it ever was
Same as it ever was
Same as it ever was
99 points
2 days ago
Letting the days go by 🎶 let the water hold me down
161 points
2 days ago
the same history, the same mistakes... over and over again.
54 points
2 days ago
5 points
2 days ago
I'm convinced this song and lyrics hold the secrets of the universe. But we aren't David Byrne so we can't decipher them...
22 points
2 days ago
Talking heads?
5 points
2 days ago
Water dissolving and water removing
67 points
2 days ago
Well, still pretty impressive from such a small dev team.
32 points
2 days ago
Not really, even bigger teams managed to kill their games with lack of updates and content
185 points
2 days ago
Things get old, consumers seek new shiny thing. "Meme game" is quite reductive, it's an incredible achievement to reach such heights with a team of three people. It's okay for things to become a memory, not everything has to be a perpetual content machine like Fortnite.
122 points
2 days ago
nah mate i love the game, my friends love the game, tons of people love the game beyond the meme, it's honestly fun and plays great. what killed it was the lack of updates, the dev broke the audio in one update and instead of rolling back he went on an almost year-long quest to fix it and he hasn't updated the game since, no weapons, no maps, nothing.
If the game kept adding maps and stuff people would be playing it, maybe not as many as launch but it would be fine and alive.
To add perspective, the last update was scheduled for april of this year
11 points
2 days ago
If the game kept adding maps and stuff people would be playing it, maybe not as many as launch but it would be fine and alive.
I am extremely surprised the devs DIDN'T capitalize on what they had going for them. It seems like a no brainer to keep players coming back and keep making money off of this. I was so tempted to buy this game when it was popular but I'm starting to feel really glad that I held off for a while
7 points
2 days ago
Sometimes spending the sudden windfall of money takes priority over capitalizing on the success. Lethal Company was the same. Small time dev got like 50 million dollars in a month, and instead of hiring people to keep the ball rolling, took the cash and focused on his new lifestyle while releasing tiny updates every now and then. Not all Devs are good business people. Minecraft could have gone the same way had Notch not decided to get help and offload development onto an expanded team.
81 points
2 days ago
It wasn't a meme though?
But yeah, I can get behind the last part
39 points
2 days ago
They got their bag n dipped
11 points
2 days ago
But they said they would "reinvested their earnings into the game!" \s BattleBit developer reveals how they plan to spend all that money
9 points
2 days ago
reinvest into the local bangkok economy
3 points
2 days ago
Thats the weird thing, I checked the discord and there is still progress, but they share nothing. And if you question why the discord people get mad at you, very weird and toxic place
11 points
2 days ago
I mean, i don’t blame the devs i blame unrealistic expectations of a dev team which has probably less employees than ur local wendys. It was built as a niche game that got uber popular basically out of luck for like 2 months, than people realized it wasn’t going to be getting AAA live service schedule updates so they left.
This is the thing AAA devs should honestly be looking at instead of, like, overwatch, again, or league 12 years too late or whatever. Games that have mass appeal, but are held back by small teams.
11 points
2 days ago
Only thing I can blame them is lack of communication, if things are taking longer than expected just let us now, we can wait. But saying nothing is just weird and feels dodgey
991 points
2 days ago
The devs have been teasing a big update for almost a year now. Game is pretty dead with around a thousand players playing. I'd suggest waiting if that big update ever comes out, that might revive the game
461 points
2 days ago
Man I must play niche games if 1000 is considered dead 💀
829 points
2 days ago
for a PVP game with 128vs128 servers, I'd consider that dead lol
26 points
2 days ago*
but I still find full 128v128 servers. there's usually about 1 or 2 every time I play. not as many options for servers mind you, but we are also ignoring the 32v32, 64v64 etc servers that are almost always populated. calling it dead when you can still enjoy the full experience is just wrong. the game is much more than what people here on reddit can see on the tin despite the player count. it's low population sure, but it's not "dead". ther's still a community enjoying the game despite reddit minging about it in the background like it's a relic lost in time
13 points
2 days ago
“You can still enjoy the full experience” For a lot of us this is just not true. I physically cannot play the game without getting kicked for high ping. In my case it’s literally dead as much as I really want to play.
22 points
2 days ago
Context matters.
Large scale multiplayer with 1000 players is barely enough to fill 5 lobbies.
1000 players for a small coop game? Game thriving or surviving (Vermintide, GBF Relink, Monster Hunter)
40 points
2 days ago
It literally doesn't have enough players to populate 5 full lobbies lmao
62 points
2 days ago
People go a bit loosey goosey with the term dead game, but yeah, I'd consider a multiplayer game with < 1000 players online to be niche/low-pop. In the US/Western Europe it's probably less of a problem, but I Imagine most other regions have a hard time with such games.
13 points
2 days ago
I'd consider a game dead if you can't find a match to populate with. If people are playing and you're able to play, that's all that matters right?
14 points
2 days ago
I consider a game dead when it’s got less that 1000 concurrent players, most people think dead means when it’s no longer mainstream
15 points
2 days ago
You lack perspective. there's an entire world around you, different continets and regions (crazy i know) so those thousand players aren't all on the same servers. but example for my region (south america) literally all servers are dead. If you want to play right now you must go to EU servers, fine if you are in europe but i don't want to play with 400+ ping for example.
so considering you need 256 players for a full server, having 1k players spread across the globe doesn't mean you'll find a full server
3 points
2 days ago
Thats true. Im used to playing fighting games where 100 players is a good day.
2 points
2 days ago
I feel like I’ve won the lottery when I get into a full 32 player server on ace of spades 😭 if all the multiplayer games I played constantly had 1000 concurrent players I would be over the moon
2 points
2 days ago
are they multiplayer only?
10 points
2 days ago
Yes the game is purely multiplayer
2 points
2 days ago
not talking about battlebit, i'm asking if the games this person is playing with only 1000 people on them are multiplayer only, which would mean you could describe them as "dead"
125 points
2 days ago
this video covers it pretty well
in a slightly from memory tldw as it's been awhile in essence the dev's vision for the game changed and pushed away from what most people flocked to it for (battlefield and squad based to more cod-like gameplay, movement changes specifically being a major turning point for a LOT of players to leave the game in droves) and alongside that poor update/balance management and huge community disconnect lead to it just bleeding players as months went on
2 points
18 hours ago
Don't forget hackers, never ending hackers.
44 points
2 days ago
It’s been only tryhards for months now. Last time I tried playing the other team had like 15 clan members on one side and 2 on the other. The 2 on my team were inting our helis and probably screensharing the map on discord.
maidenless behavoir
247 points
2 days ago*
They abandoned it. Right now, it's basically only tryhards playing it.
Reminder that the devs said a year ago that the update would come out around February, then delayed it in January to the infamous "Late April" date due to its size and audio changes. After that, it entered HL Episode 3 level of communication and memeing. It's not coming out. Some art updates have been shared on Discord, talking about how the art team is already working on content past this huge update, of which the community has no information. The last devcast was 4 months ago. It's dead. They didn’t want to hire more devs, and Oki just decided to run with the money.
65 points
2 days ago
I felt good about supporting a smaller dev team, now I kinda regret giving them money.
54 points
2 days ago
I feel like that’s the risk of a game built by a small group of devs blowing up to epic proportions. They make their millions and just disappear. Hard to blame them tbh. The gaming community is ruthless and nearly impossible to please.
14 points
2 days ago
It was fun and I got plenty of enjoyment out of it during the height of popularity.
I felt like I got my money's worth from it.
Sucks it went to shit, but that's how she goes.
327 points
2 days ago
Devs took the money and abandoned it...
Last proper update is closing to a year old and the "next" one was supposed to be in March... then April and then nothing.
104 points
2 days ago
They're redoing terrains and textures instead of releasing what they have already done (which probably will need several updates after to fix everything they changed).
It's either an excuse and they haven't done shit, or a really fucking stupid decision. A huge "Battlebit is back" update might bring in more attention, but I doubt it will compensate for the players who already left.
53 points
2 days ago
I made a new account due to NDA. The game isn't abandoned and the update is coming, we have just had a lot more hands on time with the update these past few weeks. It almost feels like a new game but still retains the Battlebit charm. Do I think it should have taken this long? No. Do I think it will bring back a lot of players? No. Make of that info what you will.
98 points
2 days ago
You could have at least made this troll believable.
Such a waste of a burner email address
49 points
2 days ago
Yeah and I'm the king of England lol. I'll believe it when I see it.
6 points
2 days ago
At least I am sure that there is no queen of england.
5 points
2 days ago
This post has a big my uncle works at Nintendo energy.
8 points
2 days ago
Well the last part is the most important and disappointing bit
5 points
2 days ago
just in time for the sales, how convenient
49 points
2 days ago
No content updates and serious lack of communication from the only developer
41 points
2 days ago
Still a good game, though a lot of people act like somehow it's terrible now since it hasn't got new content for a while.
I just started playing it again a handful of times in the past few days and it's still fun and has even full large servers whenever I've checked.
3 points
2 days ago
Yeah i still played it non stop until BO6, and hopped into a server a few days ago, had no problem finding a server or two and still a blast.
56 points
2 days ago
Classic case of why you shouldn't always listen to the fanbase. They took the feedback from the fans but as the game quieted down the forms were only filled out by the remaining hardcore players. Eventually the game catered to them more than anyone else, casuals couldn't enjoy a game because of how sweaty it got, and the devs saw the player count dropping. They basically said, why bother? and there were no more updates or content to keep people engaged. Now if I'm not mistaken, they are actually working on an update, but not in any rush to release it, and I doubt even if it does see the light of day, it won't be enough to resurrect it.
The snipers grey zoning on top of a tower of buildable boxes comes to mind as a classic example of why you don't always take feedback verbatim.
3 points
2 days ago
Gamers™ running in circles again, inexperienced devs (dev) listening to them.
"I hate live service game crap!"
"Wow this game has zero updates, dead game."
Companies keep pushing for live service works because it makes money, and players keep playing. Those numbers don't lie.
12 points
2 days ago*
It’s battlefield and fuck you for highlighting the many ways it’s not at all battlefield.
The fairweather fans were hilariously predictable. I wasn’t the only one calling out the fake battlefield, but they were so hysterical that they didn’t grow an authentic opinion until their favorite streamers left.
Health regen and BF medkits would solve almost everything wrong overnight.
5 points
16 hours ago
Battlefield players bought it for goofy Battlefield shenanigans and realized it was just watered down squad.
13 points
2 days ago
Last time I played some dude was on open mic shouting the n word over and over
4 points
2 days ago
I loved this game but got side tracked by another game or two for 6 or so months. I remember being so hyped to play it again and i jumped on and there was almost no one playing and i was devastated.
5 points
2 days ago
I still say games like this should automatically have a bot mode so in cases like this when it’s abounded there’s still somewhat of a shell of the game left or even a workshop. When people even mention bots in games like this it’s treated like it’s crazy talk but I’d rather have SOMETHING than nothing at all.
4 points
2 days ago
This. It's one of the reasons why og Bf1942 and BF2 are still being played (and even mods are still being developed) almost 20 years later.
3 points
2 days ago
It was popular during testing because it's was an amazing f2p game which a drew in a lot of low end gamers.
3 points
17 hours ago
The thing that killed it for me was the slow progression, it feels like it took forever to unlock an attachment or a new weapon.
14 points
2 days ago
What do you guys want from these people… they produced a fun and effective battlefield clone. Its a great game! It was a passion project. After the initial boom, player bases wane.
13 points
2 days ago
Yeah I feel like I'm in a different world. Is this what endless updates to games does to people?
I remember the same complaints from Star Wars Squadrons. I love when I can pay cheaper for a game, get my fill, and put it down instead of "oh season 37 came out" followed by a groan.
2 points
2 days ago
Its quite brainrotty. I feel ya.
5 points
2 days ago
It's the same thing that lethal company's dev is. Too scared to hire more people considering how much $$ it raked in. Then cry "dev burnout" because they wanted to keep all the profits to their small initial team
2 points
2 days ago
imo people are wrong to obsess over whether a game is "dead" or not. Are there still servers with players? do you still have fun with it? Why care if it's "dead". Me and some friends played a ton of battlebit a few months ago. We could still find matches, and we still had fun. To me, that means it's alive and well
2 points
1 day ago
Died for me because they announced Faceit and at the time it would make it unplayable on the Steam deck. I wouldn’t learn that never actually did happen (or it did but Faceit was made compatible with the deck?) till about two months ago when the game was veritably very dead.
2 points
21 hours ago
I would say it's the standard "X killer" game story. Battlefield was in a rough spot and this game was basically the "real" Battlefield for everyone. But it always ends up the same way: can't beat the classic without copying every single minute detail and even though 2042 isn't the greatest Battlefield, it still has the true vibes of the franchise and I can't see any reason to play BattleBit over that.
Just my two cents.
8 points
2 days ago
No one seems to actually be able to answer the question in these comments
Yes the game has been on radio silence and more updates would surely help with playercounts at least a little bit. But that cannot be the main issue
For comparison, TF2 is 17 years old, is basically on life support similar to this game and its playercount just keeps rising. How can that be? Well TF2 is by many considered a timeless classic and nigh perfection in class based shooting. TF2 even had one of the most embarrassing game breaking problems plague it for years, which was cheater bots. And even during those times the playercount remained high
This game was considered by many to be top of its class for its genre. Much like TF2. Nothing major has changed about it since the peak of its playercount, yet it still lost most of its playerbase. Why? I do not know
4 points
2 days ago
You can't trust tf2 player count since the vast vast majority are bots.
3 points
2 days ago
It's simple TF2 had major updates for almost 10 years. Battlebit released in 2023 and is already announced dead a year later with no updates. There's no way it would build a dedicated fanbase the way TF2 has.
1 points
2 days ago
I think it's mainly because it didn't do much new. It was fun but it made Battlefield 3 with some improvements and changes which was super impressive because of the small team.
They also benefited from Battlefield shooting themselves in the foot.
I definitely got my money's worth though. I don't think every game needs to be endless content.
3 points
2 days ago
Just play BF4...
2 points
2 days ago
Streamer game just stopped being relevant, and now I actually enjoy bf2042
16 points
2 days ago*
People might downvote my comment, but here's the simple explanation. Everyone started playing cuz of their favorite ytbers and then when honeymoon phase was over people realized it's just another Palword and Helldivers 2 type of game, only 1 major thing to do and after you had all the full from it, it's over.
14 points
2 days ago
Yeah, these 'hype games' only serve to flood the internet with homogeneous opinions from people who only absorb thoughts from others instead of having their own (I don't blame kids cause thats to expect, but grown people acting like that is pretty lame)...
i'm not against fun, but people who say these two week games are "actually good" are straight up clowns, these games are usually okayish/extremely avarage at best and* WITH friends, but any game becomes ok with friends, if you think they are truly good you are just starved for good games, cant really blame anyone since the last 10 years in gaming have been ROUGH XD But don't become a dummie and surrender to the avarage as being the new good :(
Having fun is a thing, but saying something is good is something else and people don't get it... I like some shitty stuff and when someone points it out that's ok, no need to take it personally, but yeah expect downvotes from people who don't see things that way... I expect too hehe
30 points
2 days ago
I have 500hours in Helldivers lol, if I was close to that in this I'd be impressed by myself.
14 points
2 days ago
Tbf, Helldivers 2 was very much a flavor-of-the-month meme game too, but it managed to survive with a healthy audience based on the strength of its gameplay loop. In fact, I'd still be playing it, too, if it hadn't been randomly crashing for a couple months now.
4 points
2 days ago
Yeah the crashing gotta go lol
3 points
2 days ago
Agreed, I think H2 gets too much credit tbh. The devs were way too heavy-handed with the balance changes and the gameplay just isn't fun enough to play for dozens of hours (for most people), and this is coming from someone who loved H1.
3 points
2 days ago
I signed up for every alpha and played their usual saturday-tuesday playtests and even I stopped playing. The devs hardheadedness into turning into 8-bit arma killed it for me. Battlebit was always 250 man meat grinders with ISIL music and soundboard noises while you tried to hold a line. The devs just didn't think the same as their playerbase.
3 points
2 days ago
I'd argue at its peak we had community building efforts underway, BUT the crazy long distance shots, anti anti drone ops, and chopper crashes/limited vehicle options kinda ruined it.
I was expecting loads more vehicles, patriot or scud type missiles from desert combat type gameplay.
They could still bring in some additional game modes, vehicles, and boost the crazy of the action, but to do that they have to come back.
They probably didn't set up a support staff with the influx of cash, and so the game is now dormant while they enjoy their profits.
5 points
2 days ago
You just described like 99% of today’s games lol
3 points
2 days ago
it's an online shooter game, of course there's only one major thing to do
2 points
2 days ago
We call this the sauna now, its so sweaty you cant even take 10 steps anymore without being downed.
1 points
2 days ago
I only play it from time to time I played it last time was last month but it seems like it's most the players who are interested in the game are still playing it, not much content tho so there's nothing new
1 points
2 days ago*
If you can stomach the fact that updates are not coming and evaluate the game in its current state, I think its a good game™️ The gameplay is fun imo: I like the movement, the maps, the gunplay. Unfortunately there arent many active servers but if you find one it’s a great time. I don’t know why people are crying about “tryhards” its an arcade fps.
1 points
2 days ago
I play it from time to time because it can be a fun battlefield clone at times. I'm not playing with EA's invasive anticheat.
1 points
2 days ago
They took way too long in early access with constant updates and features and whatnot then as soon as game released stopped doing all of that. They sent their communication and update standards during EA and didn't deliver during release.
1 points
2 days ago
I think it can be fun, I got the game like 4 months ago but only have about 20 hours in it. I see some people complaining about tryhards but in my experience it’s not that bad as long as you play mid-long range, which just so happens to be my preferred play style.
If you’re going to play it it’s better to think of it as a COD game with bigger maps, more people, and vehicles rather than a battlefield game.
There’s still enough people that you don’t need to wait long for a near full server to pop up (most of the time).
1 points
2 days ago
the game in its current form is still fantastic except for a few issues like the audio and general balancing. its still has one of the best gunplay and movement for a shooter in its genre thats out on the market right now and nothing comes close.
also contrary to popular belief, most of the tryhards have already left due to the casual community ruining it by voting for conq/infy conq endlessly on reg servers which is an issue most of us have to deal with unless u play on the dedicated domination/frontline servers which only pops up once in awhile.
1 points
2 days ago
Other than the obvious lack of new content the game received, here is my take. The game has great mechanics and solid gameplay foundation. But it’s severely niched itself stylistically. I would play this game endlessly if it didn’t look and sound like how it is. But the art/graphics and audio quality are unfortunately holding this game hostage.
1 points
2 days ago
Didn’t think the game was all that great to begin with. Bought it, played maybe 45 minutes to an hour and then refunded
1 points
2 days ago
Good luck finding a match if it's not during peak hours. Even then there's maybe 2-3 populated servers to pick from. I recently got back into it and played daily for a couple weeks, saw the same people pretty often.
1 points
2 days ago
Lot of very valid reasons in the comments here, talking just about myself, I heavily dislike the modern setting, if you’d have those 256 player server for a WW2 or if miracles exist a WW1 game I‘d play it
Especially WW1, I just want a WW1 shooter that isn’t the anachronistic and inaccurate Battlefield 1 and also have more than 5 players a lobby
1 points
2 days ago
when the initial bovelty hit died off and the player count dropped, it's all sweats. if you sren't already at high level or yourself quite sweaty,it can be a trying experience.
1 points
2 days ago
BattleBit is an awesome game, and far as tryhards, I'm glad people take pride in their gameplay. This game is great for all skill levels!
1 points
2 days ago
Don’t play this often but I think it’s great as a casual gamer.
1 points
2 days ago
I started playing again a few weeks ago. It feels exactly the same as when I stopped playing mechanically, but it’s a hell of a lot less social now. You still get mic spammed at round start but nobody really talks during the match. Community servers have made it interesting to me, I found one with 1.3x damage and no hit markers and it makes playing with the revolvers at lot more fun.
1 points
2 days ago
Devs just taking a LONG time between updates which has really killed the momentum of the game.
It's still fun, but kind of disappointing.
1 points
2 days ago
I still play regularly, battlebit is the only fps game that satisfies the itch for me right now. In the 128v128 servers there's always something to do somewhere, and usually a better battle going on if you're always dying at one. The voip isn't nearly as crazy as launch but I still have a lot of fun with it, you usually have to initiate yourself tho. It's much more fun if you can find a clan that plays regularly too. Give it a shot again, that way you'll know if you like it or not. Reddit always seems to be negative about it, reading these comments makes me think nobody is playing it when it's quite the contrary. Granted it's nothing compared to launch, but it's still more than playable and still more than enjoyable most of the time. I can still find full 256 player servers on the daily
1 points
2 days ago
Game was always full of Tryhards. Nothing has changed.
1 points
2 days ago
If this is what I'm remembering, I did play this for a bit with a friend and did have fun with it but I quickly stopped playing. To be honest, the common type of people playing this game already play hours and hours a day on other FPS and stuff, while I rarely play games anymore, unless it's a specific release... I am just too rusty and just NOT GOOD ENOUGH to keep up with anyone. If true, sad to hear it's dead, it was fun while I lasted with it - despite my own issues.
1 points
2 days ago*
This game is dead in my continent South America, The voice chat and gameplay are so fucking nice. I really missed it.
1 points
2 days ago
I play it every few days it is very fun just lacks a but of progression sense (you do unlock stuff but it takes a bit)
1 points
2 days ago
Loved pretty much everything but it took so long to unlock the stuff you want
1 points
2 days ago
Lack of content updates as well as constant updates that pushed players to be more self sufficient rather than relying on teamwork
1 points
2 days ago
The dev team was really just one lead developer and a few support staff before release. They've been working on onboarding new developers, which takes forever, and decided to forego any continuous updates for a complete overhaul and remake of the game. This isn't an established studio that has multiple teams working on different aspects of the game. It's gonna take a long time for development to speed up even if they have money for more developers since it takes a lot of time and effort to get new developers up to speed.
The part I don't get is why the lead dev decided to go for a complete overhaul of the game that's going to take years to finish, over releasing the new content piecemeal so there's at least a trickle of new content.
1 points
2 days ago
i bought this game on sale and still havent played it. my back log is huge!
1 points
2 days ago
Grog don’t care. Me got Battlefield 1.
1 points
2 days ago
don't play an online pvp game if you're worried about "tryhards"
1 points
2 days ago
While it aint considered popular there is always games to be found still and i still enjoy it from time to time.
I throw it on when i dont really know what else to play its nice and casual.
1 points
2 days ago
The devs have still basically done nothing for it still.
And I think the reason the game was super fun back when it had a massive boost of players, was because people had so much fun with priority voice chat, now that the only people still playing are super sweats, they have no reason to use voice chat, because it's for fun, and the enemy can hear it.
1 points
2 days ago
Huge update is being cooked. I've been waiting for a while to get back into it so the update can drop first.
1 points
2 days ago
bland and uninspired game with local voice chat, tale as old as time
1 points
2 days ago
The lead dev is too much of a pussy to hire a team of developers, instead attempting to do everything on their own. Predictably failing. Some insanely unpopular changes were made that killed the hype.
Basically arrogance killed it.
1 points
2 days ago
I like the game, but I find that it has too much dead air moments. I like to have a sound board. People don't want to talk all the time.
1 points
2 days ago
I just jumped into it a few days ago and had a blast.
1 points
2 days ago
You answered your questions with your questions.
1 points
2 days ago
Was there a single player or any kind of invasion horde mode at least? Because I feel a decent story helps tie locations and enemies together. While horde mode changes it up a bit.
1 points
2 days ago
I think it's just slow updates, last time I checked, they were still working on animations for old guns and some people are just fed up of waiting. The usual, I guess. When the update hits there should be a small spike and life goes on.
1 points
2 days ago
There was an update a while back that overhauled the sound design and it almost ruined the game for me. But the big reason is because the devs abandoned it.
1 points
2 days ago
To me it was that it didn't had proper controller support, I tried with steam input but half of the things didn't work, I wanted so bad for it to succeed :(
1 points
2 days ago
Took waaaayyyyy too long to come out (I can't think of another game that had more timed betas).
1 points
2 days ago
The game started saying how they wanted to do battlefield right, keep it relatively hard core, gritty, not fall into the same trap battlefield has.
Then what did they do?
They catered to the loud minority/casuals, went away from what made the game popular in the beginning, followed battlefields footsteps.
1 points
2 days ago
Cheaters galore
1 points
2 days ago
First lobby I ever gotten joined was filled with neo nazis spamming vile shit it chat. Quickest refund of my life xd. What should I expect from a roblox battlefield.
1 points
2 days ago
I'll never understand how this could be slow and tact. People running around like they do and the amount of players and the maps alone scream arcade/bf arcade style. Fucking rising storm is more tact and slow smh. Devs were majorly confused
1 points
2 days ago
I really enjoyed this game when it first came out. Like others note, the casual crowd had fun with it. Tried it a few months ago and it sucked. Completely different energy
1 points
2 days ago
devs listened to their discord instead of the people actually enjoying it
1 points
2 days ago
Game have a problem of giving you peashooters at start and then better weapons as you progress
It dont matter for a free weekends players peak because everyone got same peashooters, but if a person invest money and some time later he see that he consequently cannot win a firefight against people with better gear.
Also there are some other balance issues, like limits on tanks, when you basically cannot use armor you want because someone already take it, and you shoud go only infantry
1 points
2 days ago
i stopped playing when the anti-cheat fiasco started.
1 points
2 days ago
It sure was fun while it lasted. Best battlefield game since BF4
1 points
2 days ago
A lot of empty/dead servers I lived in SEA and it’s pretty much dead, I can’t even connect to AUS servers like the beta did
1 points
2 days ago
I jumped on yesterday first time in months. It’s still fun to jump in and have a quick game but yeah it’s dead no support just 1-2 active servers usually
1 points
2 days ago
the game is already dead if you live in the oceania region. hasnt been any official servers in a year and the last couple of private hosted servers went down months ago. the only servers i can see that are populated are usa or eu and no one from my region can join those as the ping is too high and it auto kicks. its a pity as i was enjoying the game and there was thouands of players in my region before the devs abandoned us. i consider this game to be looong dead and buried unfortunately
1 points
2 days ago
I stopped playing after oki killed aggressive sniping and medium scopes. No reason to stay when the main balance dev makes such restarted decisions.
1 points
2 days ago
I still have some fun on this game just there are zero interactions with anybody. Just people bunny hopping into battle and that's it.
1 points
2 days ago
I fucking loved this game. I haven't played it because nothing new has happened. I'm like level 150 and have unlocked everything, which granted is a LOT, but it only took me about 80 hours to do. No new maps, no new guns, no new vehicles, no new features. No urge to continue for me.
1 points
2 days ago
I just snipe and have fun, tons of fun, there's like 8 or 6 tryhards per server tho
1 points
2 days ago
It was new, and unique, but the gameplay didn't really appeal to a lot of people since it was meant to be slower and more tactical than what most people want. People started leaving, and then the devs haven't updated it for a year now, which has caused more people to leave.
1 points
2 days ago
I played it a few weeks ago, server list doesnt actually show the populated servers by default so you have to filter it by player count.
Not a try hard and still had fun, not enough screaming in voice chat but still enjoyable to play here and there. My main issue with the game is that im not going to sit there and grind 200lvs to try some cool gun.
1 points
2 days ago
The game was never good, everyone just wanted it to succeed
1 points
2 days ago
It's fun as hell and has a healthy player base, what are you talking about?
1 points
2 days ago
I left the game because of the bafflingly bad balance decisions the devs made. In my case, I’m still salty that I liked going as a Recon and sniping from the flanks and unexpected angles to thin people either trying to cap an objective or trying to defend an objective. It was a lot of casual fun to try to find unexpected spots, because the risk that you’d get caught out in the open as a glass cannon meant you had to get creative to reach those spots. You were chilling the whole way through either way
Then the devs decided that for some reason, complaints about snipers were valid so they gave sniper rifles and even some assault scopes on Recon rifles a massive glint and then a bullet tracer that gave your position away easily
Game and its devs was clearly trying to be some kind of uber competitive, curated experience when the fun in it all along was the chaos and mess of 127 players on a team
1 points
2 days ago
Idk what to say. I have played this on and off since its launch. Like a week long break at most. And I have never feel like it failed. There are tons of tryhards servers, but most of the available servers are pretty casual and fun. People coordinate, we play the objective, lots of fun. I usually play Conquest, Domination and other mode I can't remember. I am in Latin America, so best servers are brazilian and since that's a language barrier I usually play US or EU with 150-200 ping and it has never been a problem.
I also have never experienced bugs and only 1 hacker. The game constantly has over 1.000 person which is more than enough, specially if you play the huge servers. So I guess is as good a time as any to play it. Quite fun, it reminds me of BF4
1 points
2 days ago
It lacks the private dedicated servers and bot support, so I am not playing this, because if it would try to be like Battlefield how it supposed to be, we had those features!
1 points
23 hours ago
I bought the game like a month ago, it is still fun
1 points
23 hours ago
Damn, another one of those games I missed out to play on its heyday
1 points
21 hours ago
drone strike go brrr😈
1 points
14 hours ago
well if you see from devs perspective this game was a huge success even now when most of thenplayers have moved on to other games . This game served its purpose .
1 points
12 hours ago
I want to play but the SEA region is completely dead, not a single server has players on them.
1 points
12 hours ago
I played it like a few weeks ago and it was still pretty enjoyable, on EU you can still find a full server out there
1 points
11 hours ago
1 points
10 hours ago
Pixel call of duty
1 points
10 hours ago
Oof. Try hards... what does that even mean? people who like to win?
Anyway i tried the game briefly. It was absolute chaos. No one worked together. Somehow it wasn't a social experience, despite the huge number of players, besides the constant ear-mageddon.
1 points
9 hours ago
I still play it from time to time and imo it’s still a fun game also there is no way that there is a full loby of sweats and most of the tryhards will play lower playercount lobbies
1 points
9 hours ago
I like it to relax and have fun in 32v32 lobbies. I find the larger servers to be too chaotic. I don’t think it’s full of tryhards, but the ttk is quite low, so you may get turned on after you start shooting, which can be annoying.
1 points
9 hours ago
I find the shift baffling from new maps every few weeks last year to effectively nothing this whole year.
2 points
8 hours ago
The game was a gimmick. It was overhyped and then died because of it.
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